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TBaseVirtualTree.InitNode() overrides check state of top level nodes set in OnInitNode event handler #759

joachimmarder opened this issue Feb 14, 2018 · 0 comments


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@joachimmarder joachimmarder commented Feb 14, 2018

The problem is that TBaseVirtualTree.InitNode() takes the check state of the parent node into account but does not exclude FRoot from this check. So it applies FRoot.CheckState to all top level nodes and so overrides the check state that was set in an OnInitNode event handler just before.

@joachimmarder joachimmarder self-assigned this Feb 14, 2018
@joachimmarder joachimmarder added the Bug label Feb 14, 2018
joachimmarder pushed a commit that referenced this issue Feb 14, 2018
…f top level nodes set in OnInitNode event handler
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