From 4e6c2622284433f02ca3cd0af701a905e4f08c42 Mon Sep 17 00:00:00 2001 From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com> Date: Tue, 11 Nov 2025 00:20:25 +0000 Subject: [PATCH 1/2] Initial plan From a194929b26ccddc756d430dc46959a3700821bf0 Mon Sep 17 00:00:00 2001 From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com> Date: Tue, 11 Nov 2025 00:25:16 +0000 Subject: [PATCH 2/2] Update ephys link mirror probe instructions with reference coordinate info Co-authored-by: kjy5 <82800265+kjy5@users.noreply.github.com> --- source/pinpoint/tutorials/tutorial_ephys_link.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/source/pinpoint/tutorials/tutorial_ephys_link.md b/source/pinpoint/tutorials/tutorial_ephys_link.md index f048620..d6d1b28 100644 --- a/source/pinpoint/tutorials/tutorial_ephys_link.md +++ b/source/pinpoint/tutorials/tutorial_ephys_link.md @@ -132,11 +132,11 @@ stop button feature. more information.](sensapex-handedness) 5. Use the dropdown to select a probe to link to this manipulator. Probes are identified by their unique ID (UUID) and their color in the scene. -6. Upon connection, the probe's stereotaxic position will be used as the zero - coordinate that all movements will be relative to. This zero coordinate can - be edited manually through the text boxes or by clicking the home button - (label 6.1) to re-read the manipulator's position and reset the probe in - Pinpoint. +6. Upon connection, the manipulator will set the default reference coordinate to + 0,0,0, so the probe may look like it moved away from your expected location. + You can manually set the reference coordinate through the text boxes, or you + can touch the _in vivo_ probe to bregma and use the home button (label 6.1) + to re-read the manipulator's position and sync the reference coordinate. 1. For Sensapex manipulator users, you may zero out the manipulator's position on the touch screen controller. The values there will not affect Pinpoint.