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bench 3673565
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Vizvezdenec committed Sep 11, 2019
1 parent 07ac27e commit 739d1b65669d0534b7bc24c56df1ecce1112843f
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/evaluate.cpp
@@ -730,8 +730,8 @@ namespace {
+ 49 * !pos.non_pawn_material()
-103 ;

if (complexity < 0)
scaleFactorCorrection = (-16 * complexity) / (50 - complexity);
if (complexity < -50)
scaleFactorCorrection = (12 * (complexity + 50)) / complexity;

// Now apply the bonus: note that we find the attacking side by extracting
// the sign of the endgame value, and that we carefully cap the bonus so

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