audio.nim
- type AudioStream
- proc newAudioStream
- proc audioStreamPut
- proc audioStreamGet
- proc audioStreamAvailable
- proc audioStreamFlush
- proc audioStreamClear
- proc freeAudioStream
joystick.nim
- proc lockJoysticks
- proc unlockJoysticks
sdl_image.nim
- template compiledVersion
- template versionAtLeast
- proc isSVG
- proc loadSVG_RW
- proc saveJPG
- proc saveJPG_RW