Full Stack & Graphics Engineer based in Tokyo.
Building interactive 3D applications, real-time visualization tools.
Full Stack & Graphics Engineer based in Tokyo.
Building interactive 3D applications, real-time visualization tools.
Procedural building generator in Unity
Web building configurator made with React,Threejs,Fiber,Drei.
Procedural Building in Unreal Engine 5 c++
spline based building generator bp\cpp
A collection of useful Blender assets including geometry nodes, materials, and other resources for 3D projects.