# Roadmap The main product focus is FPS and music, with multiple editable profiles in each category and separate routing for chat. ## First preview: 0.1.0 - Functional stereo DSP and file playback. - Twenty starting profiles rather than two fixed modes. - Independent Gaming, Music and Chat chains using installed virtual playback inputs. - Bass, treble, optional low-volume fullness and output-bound personal L/R EQ. - Windows format inspection and official firmware/support navigation. - Reproducible Windows build, portable package, signal tests and WPF view rendering. - Selected VxSound studio layout with independent stereo/left/right EQ controls. - Persistent audio-file player with pause and seeking. - Guided 125 Hz–20 kHz listening maps for each ear, with output-rate guards and local storage. ## Listening studio: 0.2.0 - 32 available frequencies from 40 Hz to 20 kHz; Quick, Standard, Detailed and Custom modes. - Either ear or both, alternating or grouped order; steady/pulsed tones with two durations and low fixed levels. - Playback cancellation guards, pause/resume, autosaved progress and individual/uncertain response review. - Headset history, comparable setup checks, JSON/CSV export and legacy map compatibility. - Reused WASAPI stream, bounded waveform cache and allocation-free core sample rendering. ## Parametric sound platform: in progress - Schema-v4 sound profiles with semantic parametric filters: frequency, gain, Q, type, enabled state and channel target. - Peak, Low Shelf, High Shelf, High Pass, Low Pass and Notch biquads. - One authoritative response evaluator shared by plotted response and automatic headroom planning. - Profile preamp and dense logarithmic left/right headroom analysis with safety margin. - Parametric WPF editor with per-filter rows, enable/type/frequency/gain/Q/channel editing, add/remove and combined plus individual response curves. - Research-backed game presets compiled into broad parametric filters while retaining their documented 10-band research/reference values. - Sample-peak, smoothed RMS, limiter-reduction and clipping diagnostics in the DSP core. - VxSound rounded line-art audio/navigation icon set using the existing dark theme and purple accent. Still planned for this area: - direct drag editing of parametric nodes on the graph; - undo/redo history and filter reordering; - optional profile strength/morph control; - validated true-peak metering and loudness measurements where they provide clear user value; - separate measured headphone response correction, with source/license/model revision recorded; - reviewed preference-matching workflows using real headset measurements without uncalibrated diagnostic claims. ## Next: native Windows audio endpoints - A signed driver exposing VxSound Gaming, Music and Chat independently in Windows and games. - A driver installer, uninstaller and clear dependency detection. - Hardware tests for unplug/replug, sleep, sample-rate changes, concurrent game/chat playback, drift and sustained operation. - Device-specific output selection and reconnect/fallback policies with explicit personal-profile binding. - Per-channel live buffer/latency diagnostics and reconnection state. ## Dynamics, automation and workflow - Linked dynamics, night compression, optional voice ducking and software ChatMix. - Automatic game-profile rules with priorities, manual override and restoration. - Tray operation, optional startup and keyboard shortcuts. - Safer profile-version migration tools and human-readable import diagnostics. ## Microphone and Update Center - A processed microphone endpoint with EQ, gate, compressor and deliberate monitoring. - Vendor-specific firmware-version adapters where documented interfaces exist. - Exact model/revision matching, comparable version checks, official downloads and package-signature validation before an explicitly requested installation. - Separate status for headset firmware, dongle/base-station firmware, Windows drivers and vendor applications. - Preserve “unknown” or “check in vendor tool” when a supported comparison is unavailable. Proprietary drivers, firmware tools and manufacturer software are not redistributed as part of VxSound without appropriate rights. Firmware flashing follows the manufacturer's supported mechanism.