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Add healing items #5

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ethanmassie opened this issue Sep 24, 2019 · 4 comments
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@ethanmassie
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@ethanmassie ethanmassie commented Sep 24, 2019

This should be a subclass of Item defined in the items.py file. It needs to add a restorative value to the item(i.e how much the player will be healed by after using the item). Along with this you should add an action so the player can use healing items. This action will be similar to the equip_weapon() action.

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@Cadesh Cadesh commented Sep 27, 2019

Hi, if you allow me, I will work on this one.

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@ethanmassie ethanmassie commented Sep 27, 2019

Hello @Cadesh , thanks for your interest in contributing to the project. I would like to give members of the WIU Computer Science Association a chance to contribute to some of these issues. If no one else wants to take on this issue I'll assign it to you in a few days.

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@ethanmassie ethanmassie commented Sep 30, 2019

@Cadesh if you're still interested I've assigned you to this issue.

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@Cadesh Cadesh commented Oct 1, 2019

Thank you. I will work on it.

Cadesh pushed a commit to Cadesh/typyboi that referenced this issue Oct 5, 2019
Cadesh pushed a commit to Cadesh/typyboi that referenced this issue Oct 5, 2019
@ethanmassie ethanmassie closed this Oct 7, 2019
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