Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

NPCs not attackable outsite Gon'Seraph PQ #14686

Austherus opened this issue Jul 29, 2019 · 1 comment


Copy link

commented Jul 29, 2019

Expected behavior and actual behavior:
These high elfs guarding a carriage looking thing are not attackable, not even clickable. They'll suddenly start attacking after you stand around for a while, but they will suffer from the same problem as many other enemies in the area: they can't be looted and they'll be considered "not attackable" by the player, even though you can attack them after they start attacking.

Steps to reproduce the problem:
Try selecting them and attacking them.

Testing Screenshots/Videos/Evidences (always needed):


This comment has been minimized.

Copy link

commented Aug 10, 2019

fixed with patch from 10.08.2019

@sioding sioding closed this Aug 10, 2019

@sioding sioding removed the Fix Pending label Aug 10, 2019

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
None yet
3 participants
You can’t perform that action at this time.