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[Pathfinding test] More pathing bugs #14906

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Moragor opened this issue Sep 9, 2019 · 0 comments

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@Moragor
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commented Sep 9, 2019

Here are some clips I recorded during testing: https://streamable.com/s8522

1st: Pet/NPC not using a direct path, probably a bad navmesh. Beach at bottom left Norsca map (see minimap). Occurrence: Very rare
2nd: NPC visibly walking towards the player, but its true position for combat calculation stays at the squig. From the scrolling combat text you can see he hits the squig, not me. Occurrence: 30-40% of all fights with melee enemies that got engaged by my squig.
3rd: Like 2, but with rubberbanding. Occurrence: Rare
4th: Like 2 but with random reset. Occurrence: Very rare

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