master
Name already in use
Commits on Jun 3, 2014
Commits on Jun 2, 2014
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*fixed map exploration and RvR flagging in areas. You can make a real…
…m OpenRvR and you will be flagged for RvR in any area, or you can make it so you are only flagged in RvR areas. You can allow players to have to whole map discovered (enabled originally) or you can allow them to visit new areas and reveal them on the map.
Commits on May 7, 2014
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+Basic basic handler for health potions. A health potion must have th…
…e script name HealthPotion in item_infos
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*fixed quest givers updating their icon when you abandon a quest (fix…
…es WarEmu/WarBugs #17)
Commits on May 6, 2014
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Signed-off-by: Max Hayman <maxhayman@maxhayman.co.uk>
Commits on May 5, 2014
Commits on May 1, 2014
Commits on Apr 30, 2014
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*fixed null pointer exception which would occur when you tried to dis…
…pose of a creature when it was moving. +Door workaround. Spawn object 99999 on either side of the door. It will then calculate a position on the other side of the door when clicking on it and teleport you there.
Commits on Apr 29, 2014
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*fixed stats not showing correctly (Bug introduced in a522157)
*fix for go's spawning saving in the databse
Commits on Apr 28, 2014
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*fixed quest bug which required you to 'click' a game object. You can…
… no longer click any game object. You must click the one the quest requires.
Commits on Apr 26, 2014
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*fixed quests with multiple objectives (fixed F_QUEST_UPDATE structure)
+handling of quests with QUEST_UNKNOWN type objectives (so scripts can complete them)
Commits on Apr 25, 2014
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*fixed exploit which would allow players to re do quests they had alr…
…eady done after a relog. (character quests were not saved to cache but only to the database) *fixed bug which would send a players quest list with quests they had already completed. +OnDie hook.
Commits on Apr 24, 2014
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*Mailbox now uses the Scripting system.
*auction mail notification will display if you have at least 1. (NYI anyway so you won't get any) *MOTD will be displayed before the mail notification.
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*fixed a bug which would not allow you to receive text unless it link…
…ed an item. (Bug introduced in a522157)
Commits on Apr 23, 2014
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+Config option to restrict the player to creating characters on one r…
…ealm. GMS will be able to create a character on any realm.
Commits on Apr 22, 2014
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+ChatBetweenRealms option so players on different realms can talk to each other *ops forgot to add ReloadScriptsCommand.cs to the project
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*creatures now move properly +Loads more gm commands +Scripting system +Pvp zone detection +more Thanks to Dyox
Commits on Apr 21, 2014
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*database changes thanks to Dyox. Will now load Dyox's world databse.
*improved F_REQUEST_CHAR_RESPONSE thanks to Dyox -Abilities are currently broken.
Commits on Apr 20, 2014
Commits on Apr 8, 2014
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*uncommented checks in F_PLAYER_ENTER_FULL. (I assume they were comme…
…nted out when testing 1.4.8)
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+F_RENAME_CHARACTER, works but a relog is required as the response is…
…n't correct. Need packet dumps for this.
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*Characters name must be at least 3 characters long. Now sends an err…
…or message when the name is taken.
Commits on Apr 6, 2014
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*fixed a null pointer exception error which occurred when combat took…
… place between npcs.
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+PvP, you can now toggle pvp on and off. (not sure if non-pvp faction…
…s are correct) *health is now shown on a target.
Commits on Apr 5, 2014
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*working on some of the group code. Now sends each players action poi…
…nts. It also shows their location dot on the map which they are on (although it is not in the correct place).