Skip to content
Update: This project is on hold until the Unity 5 release. There's a lot of new features coming that overlap with what I've done or have been working on. So rather than double up on efforts, I'll reevaluate when the time comes :) Custom configuration file for Kerbal Attachment System that allows for significant reconfiguration of spacecraft and …
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
GameData
LICENSE
README.md

README.md

MonkeyWrench: When subtlety and finesse just won't do.

A variety of new and customized parts, adding more flexibility both on the ground and mid-mission.

=============================================================== New parts:

  • Two-part orbital cargo drop system with integral air brakes.
  • Vernier omnidirectional RCS, uses LFO mix (Uses ModuleRCSFX) Designed for moving heavy craft and stations around. TweakScale compatible for even bigger (and smaller) uses.
    • Note: currently an issue with displaying the RCS plumes. Looking into this.
  • More coming soon!

Config file adjustments to add functionality to existing parts

  • Short range radio and MechJeb added to Universal Storage EVA-X pack for RemoteTech
  • KAS-grabbable MechJeb AR202

(All listed mods required for functionality)

=============================================================== KAS Grab & Storage support, modifications to existing parts:

  • B9_Aerospace
  • DMagic Orbital Science
  • Small Hex Cans
  • Interstellar
  • Kerbal Attachment System
  • Storage containers now scale with TweakScale size adjustments
  • KW Rocketry
  • MechJeb
    • Add 1km RemoteTech antenna
  • RealChute
  • RemoteTech
  • StationScience
  • SurfaceLights
  • SCANsat
  • Squad (Additional stock parts, with storage size & balance adjustments)
    • Power generation to launch clamps
    • KAS Node dock capability for 1x and 3x truss segments

=============================================================== Changes: v0.1.7

  • Added support: (Thanks, rabidninjawombat!)
    • Modular Rocket Systems
    • NovaPunch2
    • RLA Stockalike
    • Tantares
  • Drop Pod changes
    • FAR compatibility fix for the drop pod. Now properly categorized as shielding the cargo.
    • Additional model and texture fixes v0.1.6
  • Added cargo drop pod for safe reentry when using FAR/DRE
  • Reorganized art asset structure
  • Added Firespitter
  • Updated ModuleManager to 2.5.6 v0.1.5
  • *** Initial Release ***
  • Increased scale options for most Infernal Robotics parts (Now in Huge Size!)
    • Outfitter Maintenance Drone radio
  • Remove KAS container TweakScale customizations, thanks to the 1.47 release of TweakScale which does the same thing :)
  • Externalized config files for 3rd-party mods
    • 5m refinery
    • Reconfigure Universal Storage safety decoupler
  • Updated to ModuleRCSFX v3.2
You can’t perform that action at this time.