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This repository was archived by the owner on Apr 17, 2022. It is now read-only.
For some reason, I don't really know why, trying to do screenToggleMode() after checking war_getFullscreen() to see if we are in full screen or not, doesn't toggle.
For a temp fix to this issue, we will just disable system dialogs when we are in fullscreen mode.
(In [10605]) As a temporary fix to the problem of throwing up a system dialog while the user is in fullscreen mode, (they would think the game froze, if they didn't toggle back to the desktop) we now only pop-up a system dialog only when in windowed mode.
resolution_fixed
type_bug
| by cybersphinxThe dialog box is "behind" the fullscreen game, so it isn't shown and can't be clicked, the game seems to hang then.
Issue migrated from trac:1776 at 2022-04-15 21:52:08 -0700
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