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This repository was archived by the owner on Apr 17, 2022. It is now read-only.
keyword_mapsresolution_fixedtype_patch (an actual patch, not a request for one) | by Zarel
This patch removes "Sk-" and "-T1" from map names in the game hosting screen. "Sk-" is now also optional in Challenges INI files and config files.
It also breaks netcode compatibility (one-way-only; you can still join 2.3.1 host games, but 2.3.1 can't join your hosted games), but fortunately that's no longer a concern.
Issue migrated from trac:1971 at 2022-04-15 22:05:39 -0700
I'm afraid of the side effects that could have (there could be naming conflicts - no "Sk-" map names are reserved for legacy campaign-type maps that are still in the .lev standard).
Plus, that'd involve changing the .lev standard, and changing EditWorld and FlaME... bit much work for something that isn't user-facing.
I dont really understand. Has this patch been reverted ? I'm makeing luncher for the game that sets a map name so I notice that not all maps have a "SK" name prefix.(new maps made with Flame dont use them). Is it possible to fit all maps to one template? I mean to make all maps with "SK" or without it.
Activity
wzdev-ci commentedon Jul 4, 2010
Zarel uploaded file
mapnames.patch(1.8 KiB)Remove "Sk-" and "-T1" from map names in map chooser
wzdev-ci commentedon Jul 4, 2010
Zarel changed status from
newtoacceptedwzdev-ci commentedon Jul 4, 2010
Zarel changed owner from `` to
Zarelwzdev-ci commentedon Jul 4, 2010
Zarel changed type from
bugtopatchwzdev-ci commentedon Jul 4, 2010
Per commented
Good. Even better if you chopped off Sk- from the .lev files as well. (sed is your friend.)
wzdev-ci commentedon Jul 4, 2010
Zarel commented
I'm afraid of the side effects that could have (there could be naming conflicts - no "Sk-" map names are reserved for legacy campaign-type maps that are still in the .lev standard).
Plus, that'd involve changing the .lev standard, and changing EditWorld and FlaME... bit much work for something that isn't user-facing.
wzdev-ci commentedon Jul 10, 2010
Buginator commented
FYI, this was applied in [11112] for 2.3, [11113] for trunk, and has NOT been committed in qt-trunk (yet).
I won't close ticket until the commit to qt-trunk is done.
wzdev-ci commentedon Jul 10, 2010
Zarel changed status from
acceptedtoassignedwzdev-ci commentedon Jul 10, 2010
Zarel changed owner from
ZareltoBuginatorwzdev-ci commentedon Jul 10, 2010
Zarel commented
Well, I won't be committing to qt-trunk, so the rest is up to you.
wzdev-ci commentedon Jul 10, 2010
Buginator changed status from
assignedtoclosedwzdev-ci commentedon Jul 10, 2010
Buginator set resolution to
fixedwzdev-ci commentedon Jul 10, 2010
Buginator commented
(In [11136]) Apply patch #1971 - Remove "Sk-" and "-T1" from map names in map chooser.
Committed, as requested by Zarel
Backport [11113] (trunk) [11112] (2.3)
closes #1971
wzdev-ci commentedon Aug 4, 2010
Buginator commented
(In [11382]) Reverting :[11136]
Apply patch #1971 - Remove "Sk-" and "-T1" from map names in map chooser.
Committed, as requested by Zarel
Backport [11113] (trunk) [11112] (2.3)
closes #1971
wzdev-ci commentedon Apr 7, 2011
Terminator commented
I dont really understand. Has this patch been reverted ? I'm makeing luncher for the game that sets a map name so I notice that not all maps have a "SK" name prefix.(new maps made with Flame dont use them). Is it possible to fit all maps to one template? I mean to make all maps with "SK" or without it.