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Difficulty Level #2081

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wzdev-ci opened this issue Aug 12, 2010 · 8 comments
Closed

Difficulty Level #2081

wzdev-ci opened this issue Aug 12, 2010 · 8 comments

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resolution_fixed type_bug | by drgnrdr


The campaign difficulty level seems to be the same in the current version 2.3.4. When moving the tanks to the entrance of alpha base the tanks get the same damage each time. In 2.3.1a there was a difference between the 3 difficulty levels.

2.3.1a difficulty easy
http://forums.wz2100.net/download/file.php?id=7111&t=1

2.3.4 difficulty easy
http://forums.wz2100.net/download/file.php?id=7112&t=1


Issue migrated from trac:2081 at 2022-04-15 22:13:48 -0700

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wzdev-ci commented Sep 3, 2010

zzColin changed _comment1 which not transferred by tractive

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wzdev-ci commented Sep 3, 2010

zzColin changed _comment2 which not transferred by tractive

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wzdev-ci commented Sep 3, 2010

zzColin commented


It also differs significantly between the 2.3.4 and the trunk (of course with same settings -- I actually used a link to the 2.3 configuration file for my trunk configuration file, i.e. they are always exactly the same), and 2.3.5 rc1 haven't implemented any improvements yet.
OS: Ubuntu 10.04

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wzdev-ci commented Sep 3, 2010

zzColin changed _comment0 which not transferred by tractive

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drgnrdr commented


This is still a problem and is getting worse. I just played campaign on easy and now the scavengers are attacking earlier and harder. This is the current build 2.3.5. This is starting to become a major problem to me.

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wzdev-ci commented Nov 3, 2010

Per changed status from new to closed

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wzdev-ci commented Nov 3, 2010

Per changed resolution from `` to fixed

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wzdev-ci commented Nov 3, 2010

Per commented


Effect of armour was gone. Fixed for 3.0 and 2.3. Don't know if there will be a 2.3.6. Not sure about the difficulty level, it is kind of hard to see, because damage is random. Difficulty code is changed in master anyways.

@wzdev-ci wzdev-ci closed this as completed Nov 3, 2010
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