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This repository was archived by the owner on Apr 17, 2022. It is now read-only.
This repository was archived by the owner on Apr 17, 2022. It is now read-only.

Units won't hit structures due to fix of Changeset 08f9fa5 (Shoot through terrain) #2386

@wzdev-ci

Description

@wzdev-ci

keyword_targetting_terrain resolution_fixed type_bug | by Powzone


This doesn't quite fit in this ticket: #2331 Targetting still wrong

The problem with the fix 08f9fa5 is as follows:

When units are assigned to attack an enemy building or unit and there is a small hill in the way between the tanks and the target, the units won't move close enough to the target, to actually hit it. I suppose this will happen in the 3.0 Beta 5 (If it's cooming soon) also. The units will need to check back, if they got a line of sight to the target to have a chance to hit it. Look at the 2.3.6 savegame attached.

I will add 2 or 3 more savegames, to demonstrate more problems due to the fix made, like hitting a target around the next corner.


Issue migrated from trac:2386 at 2022-04-16 06:51:26 -0700

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