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Ripple Turret to Archangel conversion #292
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Zarel edited the issue description |
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Zarel commented Since this would affect balance, if we fix this, it would be by 2.2, not any version of 2.1. |
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anonymous commented I noticed this also, but it looked like it only changed the skin of all the ripple batteries, they didn't seem to be as strong as the archangels I built later. |
Zarel commented In terms of defense, or in terms of damage? The defense part is intentional, but they should have the same damage output. |
fulano commented Replying to Warzone2100/old-trac-import#292 (comment:3):
I found that it is just the skin that changes too. If you click on the building or unit the game still calls them ripple rockets, and they still act like ripple rockets but they look like archangel rocket launchers. It has happened to me every game I have played. When I try to upgrade a tank design that uses ripple rockets to archangel rockets it won't work. The upgrade makes the ripple look like archangel there too. I had to change the turret, save the design, then changed it to archangel rockets. The other day I saved and reloaded a game after the archangel battery skin had been changed again and the skins had reverted back to ripple rocket skins like they are supposed to be. I haven't had the chance to see if I can duplicate this error. |
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Zarel commented Fixed in [7558]. Backported to 2.2 in [7559]. |
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Buginator commented Milestone 2.2 deleted |
resolution_fixed
type_bug
| by creatives-artwork@...When I build Ripple Rocket Battery (non-mobile) and then I research the Archangel Turret (mobile), all non-mobile Ripple Rocket Batteries change to Archangels. After that I still have to build Ripple Rocket Battery because the non-mobile Archangel Battery hasn't been researched. Then I research the non-mobile Archangel Battery, but after that, the Ripple Rocket Batteries I have built in the meantime aren't converted to Archangel Batteries.
Issue migrated from trac:292 at 2022-04-15 17:57:52 -0700
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