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Random crash in tutorial #3351

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wzdev-ci opened this issue Mar 21, 2012 · 5 comments
Closed

Random crash in tutorial #3351

wzdev-ci opened this issue Mar 21, 2012 · 5 comments

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@wzdev-ci
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resolution_external type_bug | by jr2


Logs here: http://dl.dropbox.com/u/52352268/logs.7z

I've already reported this; however, that was in the forums (oops!) I'll copy them to this ticket or a new ticket if I can't when my posts get approved.


Issue migrated from trac:3351 at 2022-04-16 09:40:17 -0700

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jr2 commented


Logs here: ​http://dl.dropbox.com/u/52352268/logs.7z

I've already reported this; however, that was in the forums (oops!) I'll copy them to this ticket or a new ticket if I can't when my posts get approved.

EDIT:

This is the bug report I submitted to the forums:

Hi,

Just downloaded b7 and was playing LAN (connected via computer name lookup to host, using UPnP to forward ports, yes, allowed WarZone for both host and client WinDOwS 7 x64 firewall).

Crashlogs here:

Host:

http://dl.dropbox.com/u/52352268/hostlogs.7z

Client:

http://dl.dropbox.com/u/52352268/clientlogs.7z

Compressed with [url=http://www.7-zip.org]7-zip[/url] (any recent version of Winzip/WinRAR should be able to open them).

Thanks,

jr2

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vexed commented


Thanks for the report.
In the future, you can upload the files direct to this ticket, instead of a 3rd party host.

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vexed changed status from new to closed

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vexed changed resolution from `` to external

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vexed commented


In your crash report file it shows:

Error occured on Tuesday, March 20, 2012 at 17:49:11.

Program: C:\Program Files (x86)\Warzone 2100-3.1_beta7\warzone2100.exe(warzone2100)
Command line: "C:\Program Files (x86)\Warzone 2100-3.1_beta7\warzone2100.exe" 
Version: Version SDL-3.1_beta7 (modified locally) - Built Mar 18 2012
Distributor: wz2100.net
Compiled on: Mar 18 2012 22:37:07
Compiled by: GCC 4.5.2
Compiled mode: Release build
Executed on: Tue Mar 20 17:26:45 2012

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.2
Running with PhysicsFS version: 2.0.2

Misc Data:
[17:26:46]Video Mode 1600 x 900 (fullscreen)
[17:26:47]OpenGL Vendor: Intel
[17:26:47]OpenGL Renderer: Intel(R) HD Graphics Family
[17:26:47]OpenGL Version: 3.1.0 - Build 8.15.10.2430
[17:26:47]GLEW Version: 1.5.8
[17:26:47]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2430
[17:26:47]OpenAL Device Name: DirectSound Default
[17:26:47]OpenAL Vendor: OpenAL Community
[17:26:47]OpenAL Version: 1.1 ALSOFT 1.13
[17:26:47]OpenAL Renderer: OpenAL Soft
[17:26:47]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
[17:26:47]Using Backend: SDL
[17:26:47]Using language: System locale
[17:27:09]UPnP device not found.
[17:27:31]UPnP device not found.
[17:35:53]Current Level/map is Sk-Rush
[17:38:48]UPnP device not found.
[17:41:39]Current Level/map is Sk-Rush


C:\Program Files (x86)\Warzone 2100-3.1_beta7\warzone2100.exe caused an Access Violation at location 08a31639 in module C:\windows\system32\ig4icd32.dll Writing to location 066a7004.

warzone2100.exe caused an Access Violation at location 08a31639 in module C:\windows\system32\ig4icd32.dll is your intel video driver that caused the crash.

Please try newer drivers.
(we can't fix intel's drivers)

closing as external.

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