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This repository was archived by the owner on Apr 17, 2022. It is now read-only.
This repository was archived by the owner on Apr 17, 2022. It is now read-only.

Failed assertion `retval != FPR_OK || psMove->numPoints > 0' #765

Closed

Description

@wzdev-ci

resolution_fixed type_bug | by dak180


SVN: 7914

Console message:

2009/07/28 6:27:46 PM [0x0-0x562161c].net.wz2100.Warzone[32869] error   |06:27:46: [fpathRoute] Assert in Warzone: macosx/../src/fpath.c:458 (retval != FPR_OK || psMove->numPoints > 0), last script event: 'N/A' 
2009/07/28 6:27:46 PM [0x0-0x562161c].net.wz2100.Warzone[32869] macosx/../src/fpath.c:458: failed assertion `retval != FPR_OK || psMove->numPoints > 0' 

built using Xcode 3.1.3

xcodebuild -project Warzone.xcodeproj -target Warzone -configuration Release

See attached crashlog and saved game.


Issue migrated from trac:765 at 2022-04-15 19:03:51 -0700

Activity

  1. wzdev-ci commented on Jul 28, 2009

    @wzdev-ci
    ContributorAuthor

    dak180 uploaded file Warzone_2009-07-28-182746.crash (26.9 KiB)

    Crash log

  2. wzdev-ci commented on Jul 28, 2009

    @wzdev-ci
    ContributorAuthor

    dak180 uploaded file dks1.zip (196.2 KiB)

    Saved 2 - 3 min before crash.

  3. wzdev-ci commented on Jul 29, 2009

    @wzdev-ci
    ContributorAuthor

    Per set resolution to fixed

  4. wzdev-ci commented on Jul 29, 2009

    @wzdev-ci
    ContributorAuthor

    Per changed status from new to closed

  5. wzdev-ci commented on Jul 29, 2009

    @wzdev-ci
    ContributorAuthor

    Per commented


    (In [7915]) Fix assert failure when paths are generated that are exactly 256 nodes long, and we try to store
    this in our silly uchar path length variable. For now we need to cap path lengths to 255 because
    of savegame compatibility. Also rewrote parts of the A* path handover code to get rid of some old
    cruft. Closes #765

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