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Cyborg Transports Invincible in air #892

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wzdev-ci opened this issue Sep 7, 2009 · 8 comments
Closed

Cyborg Transports Invincible in air #892

wzdev-ci opened this issue Sep 7, 2009 · 8 comments

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@wzdev-ci
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wzdev-ci commented Sep 7, 2009

keyword_cyborg keyword_invincible keyword_transport resolution_fixed type_bug | by Serman


I recently discovered a MAJOR multi-player exploit that one particular player keeps abusing. The cyborg transport reaches zero health, but can never be destroyed while it is flying around. On the ground it is destructible, but never in mid-air. Anti-Air is COMPLETELY useless against them.


Issue migrated from trac:892 at 2022-04-15 19:12:21 -0700

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wzdev-ci commented Sep 8, 2009

anonymous commented


yes bug.
we need 2.2.3 quickly to save from cheaters!

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wzdev-ci commented Sep 8, 2009

anonymous changed blockedby which not transferred by tractive

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Buginator changed status from new to closed

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Buginator set resolution to fixed

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Buginator commented


(In [8099]) Make sure we are in a SP game when we check on the health of the transport.

note: turnOffMultiMsg() was screwing us up in this check

fixes #892

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Buginator commented


(In [8104]) backport [8099]

Make sure we are in a SP game when we check on the health of the transport.

note: turnOffMultiMsg() was screwing us up in this check

fixes #892

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wzdev-ci commented May 8, 2010

Buginator removed milestone (was 2.2.3)

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wzdev-ci commented May 8, 2010

Buginator commented


Milestone 2.2.3 deleted

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