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The assigned unit number is wrong #90
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Zoloom commented The same bug is present for all buildings where you can assign units. |
i-NoD uploaded file |
i-NoD changed blocking which not transferred by tractive |
i-NoD changed blockedby which not transferred by tractive |
i-NoD commented Hi, I think this patch might help. |
Giel commented (In [6464]) * Make function countAssignedDroids static because it's only used in the file where it's defined
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Giel changed status from |
Giel changed resolution from `` to |
Giel commented (In [6465]) Merged revision [6464] into the 2.1 branch via svnmerge from trunk ........
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Giel commented Replying to Warzone2100/old-trac-import#90 (comment:5):
Oh, oops that number should have been #191. My bad. |
Buginator removed milestone (was |
Buginator commented Milestone 2.1 deleted |
keyword_tower_sensor_assigned
resolution_fixed
type_bug
| by ZoloomIn a party i assigned some VTOL to a sensor tower (for air units). They attack correctly when my base is attacked, but when i click on the tower i have something like that :
"0 units assigned"
But i have in fact 6 VTOL assigned...
Issue migrated from trac:90 at 2022-04-15 17:43:39 -0700
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