Skip to content

Commit

Permalink
** This will be reverted after tag is made. (ignore buildbot errors w…
Browse files Browse the repository at this point in the history
…hen this is made)

Bump version numbers for a 3.1.5 release.
disable debug.
  • Loading branch information
vexed committed Apr 11, 2016
1 parent d40be86 commit 0538f82
Show file tree
Hide file tree
Showing 5 changed files with 15 additions and 15 deletions.
4 changes: 2 additions & 2 deletions configure.ac
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
AC_PREREQ([2.56])
AC_INIT([Warzone 2100],[3.1git],[http://wz2100.net/],[warzone2100])
AC_INIT([Warzone 2100],[3.1.5],[http://wz2100.net/],[warzone2100])

AM_INIT_AUTOMAKE([1.11 tar-ustar no-dist-gzip dist-xz])

Expand Down Expand Up @@ -257,7 +257,7 @@ AS_IF([test "x$enable_sound" != "xyes"],[
# Add later for stricter checking: -Wextra -Wmissing-declarations -Wstrict-prototypes
AC_ARG_ENABLE([debug],
AS_HELP_STRING([--enable-debug[=yes/relaxed/profile/debugprofile/optimised/no]],[Compile debug version [[yes]]]),
[ enable_debug=${enableval} ], [ enable_debug=yes ])
[ enable_debug=${enableval} ], [ enable_debug=no ])
AC_MSG_CHECKING([whether to compile in debug mode])
AC_MSG_RESULT([${enable_debug}])

Expand Down
2 changes: 1 addition & 1 deletion lib/framework/frame.h
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ typedef uint16_t PlayerMask;
#endif
// **********************************
// We need to update this on releases
#define WZ_GAME_VERSION "3.1.4"
#define WZ_GAME_VERSION "3.1.5"
// **********************************
enum QUEUE_MODE
{
Expand Down
4 changes: 2 additions & 2 deletions lib/netplay/netplay.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -172,8 +172,8 @@ unsigned NET_PlayerConnectionStatus[CONNECTIONSTATUS_NORMAL][MAX_PLAYERS];
************************************************************************************
**/
static char const *versionString = version_getVersionString();
static int NETCODE_VERSION_MAJOR = 0x2000;
static int NETCODE_VERSION_MINOR = 0;
static int NETCODE_VERSION_MAJOR = 0x20A0;
static int NETCODE_VERSION_MINOR = 0x29;

bool NETisCorrectVersion(uint32_t game_version_major, uint32_t game_version_minor)
{
Expand Down
10 changes: 5 additions & 5 deletions win32/warzone2100.rc
Original file line number Diff line number Diff line change
Expand Up @@ -4,8 +4,8 @@
//

1 VERSIONINFO
FILEVERSION 3,1,0,0
PRODUCTVERSION 3,1,0,0
FILEVERSION 3,1,5,0
PRODUCTVERSION 3,1,5,0
FILEFLAGSMASK 0x0L
#ifdef _DEBUG
FILEFLAGS 0x1L
Expand All @@ -22,12 +22,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100"
VALUE "FileVersion", "3.1git"
VALUE "FileVersion", "3.1.5"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright (C) 2005-2015 Warzone 2100 Project"
VALUE "LegalCopyright", "Copyright (C) 2005-2016 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100.exe"
VALUE "ProductName", "Warzone 2100"
VALUE "ProductVersion", "3.1git"
VALUE "ProductVersion", "3.1.5"
END
END
BLOCK "VarFileInfo"
Expand Down
10 changes: 5 additions & 5 deletions win32/warzone2100_portable.rc
Original file line number Diff line number Diff line change
Expand Up @@ -4,8 +4,8 @@
//

1 VERSIONINFO
FILEVERSION 9,9,9,9
PRODUCTVERSION 9,9,9,9
FILEVERSION 3,1,5,0
PRODUCTVERSION 3,1,5,0
FILEFLAGSMASK 0x0L
#ifdef _DEBUG
FILEFLAGS 0x1L
Expand All @@ -22,12 +22,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100 portable"
VALUE "FileVersion", "3.1git"
VALUE "FileVersion", "3.1.5"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright (C) 2005-2015 Warzone 2100 Project"
VALUE "LegalCopyright", "Copyright (C) 2005-2016 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100_portable.exe"
VALUE "ProductName", "Warzone 2100 portable"
VALUE "ProductVersion", "3.1git"
VALUE "ProductVersion", "3.1.5"
END
END
BLOCK "VarFileInfo"
Expand Down

0 comments on commit 0538f82

Please sign in to comment.