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Balance and bug fixes for ECM jammer.
It used to get its range from the unit's sensor, rather than the ECM stats. This has been fixed so that instead, it gets its sensor range from its ECM range. Having two separate effective ranges would be somewhat difficult for technical reasons. This reduces the effective range of the ECM jammer in the late game quite a lot, since it no longer gets range increases from sensor upgrades. Also, ECM jammer stats changed slightly: Build points from 100 -> 750 Build power from 20 -> 500 Weight from 100 -> 10000
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