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Improvements to classic player building models
- Created new atlas texture based on page-13 with edge padding - Fixed transparency issues for HQs, command center, laser site, tank traps, destroyed cyber factory - Redesigned cyber factory to fix improper texture mapping - Changed roof texture of vtol factory, added fans and steam effects - Improved geometry of power gen and research lab - Fixed texture mapping for features that use page-13 - Added more parts to team color - Fixed models to work properly with shadow mapping Co-Authored-By: MaNGusT- <bart2@bk.ru>
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