@@ -15,15 +15,15 @@ function reticuleManufactureCheck()
1515 var structureComplete = false ;
1616 var facs = [ FACTORY , CYBORG_FACTORY , VTOL_FACTORY , ] ;
1717
18- for ( var i = 0 , len = facs . length ; i < len ; ++ i )
18+ for ( let i = 0 , len = facs . length ; i < len ; ++ i )
1919 {
2020 var facType = facs [ i ] ;
2121 var offWorldFacs = enumStructOffWorld ( selectedPlayer , facType ) ;
2222 var onMapFacs = enumStruct ( selectedPlayer , facType ) ;
2323
2424 if ( offWorldFacs !== null )
2525 {
26- for ( var j = 0 , len2 = offWorldFacs . length ; j < len2 ; ++ j )
26+ for ( let j = 0 , len2 = offWorldFacs . length ; j < len2 ; ++ j )
2727 {
2828 if ( offWorldFacs [ j ] . status === BUILT )
2929 {
@@ -34,7 +34,7 @@ function reticuleManufactureCheck()
3434 }
3535 if ( ! structureComplete )
3636 {
37- for ( var j = 0 , len2 = onMapFacs . length ; j < len2 ; ++ j )
37+ for ( let j = 0 , len2 = onMapFacs . length ; j < len2 ; ++ j )
3838 {
3939 if ( onMapFacs [ j ] . status === BUILT )
4040 {
@@ -65,15 +65,15 @@ function reticuleResearchCheck()
6565 var structureComplete = false ;
6666 var labs = [ RESEARCH_LAB , ] ;
6767
68- for ( var i = 0 , len = labs . length ; i < len ; ++ i )
68+ for ( let i = 0 , len = labs . length ; i < len ; ++ i )
6969 {
7070 var resType = labs [ i ] ;
7171 var offWorldLabs = enumStructOffWorld ( selectedPlayer , resType ) ;
7272 var onMapLabs = enumStruct ( selectedPlayer , resType ) ;
7373
7474 if ( offWorldLabs !== null )
7575 {
76- for ( var j = 0 , len2 = offWorldLabs . length ; j < len2 ; ++ j )
76+ for ( let j = 0 , len2 = offWorldLabs . length ; j < len2 ; ++ j )
7777 {
7878 if ( offWorldLabs [ j ] . status === BUILT )
7979 {
@@ -84,7 +84,7 @@ function reticuleResearchCheck()
8484 }
8585 if ( ! structureComplete )
8686 {
87- for ( var j = 0 , len2 = onMapLabs . length ; j < len2 ; ++ j )
87+ for ( let j = 0 , len2 = onMapLabs . length ; j < len2 ; ++ j )
8888 {
8989 if ( onMapLabs [ j ] . status === BUILT )
9090 {
@@ -127,15 +127,15 @@ function reticuleDesignCheck()
127127 var structureComplete = false ;
128128 var hqs = [ HQ , ] ;
129129
130- for ( var i = 0 , len = hqs . length ; i < len ; ++ i )
130+ for ( let i = 0 , len = hqs . length ; i < len ; ++ i )
131131 {
132132 var hqType = hqs [ i ] ;
133133 var offWorldHq = enumStructOffWorld ( selectedPlayer , hqType ) ;
134134 var onMapHq = enumStruct ( selectedPlayer , hqType ) ;
135135
136136 if ( offWorldHq !== null )
137137 {
138- for ( var j = 0 , len2 = offWorldHq . length ; j < len2 ; ++ j )
138+ for ( let j = 0 , len2 = offWorldHq . length ; j < len2 ; ++ j )
139139 {
140140 if ( offWorldHq [ j ] . status === BUILT )
141141 {
@@ -146,7 +146,7 @@ function reticuleDesignCheck()
146146 }
147147 if ( ! structureComplete )
148148 {
149- for ( var j = 0 , len2 = onMapHq . length ; j < len2 ; ++ j )
149+ for ( let j = 0 , len2 = onMapHq . length ; j < len2 ; ++ j )
150150 {
151151 if ( onMapHq [ j ] . status === BUILT )
152152 {
@@ -287,7 +287,7 @@ function setLimits()
287287 setDroidLimit ( selectedPlayer , 10 , DROID_COMMAND ) ;
288288 setDroidLimit ( selectedPlayer , 15 , DROID_CONSTRUCT ) ;
289289
290- for ( var i = 0 ; i < maxPlayers ; ++ i )
290+ for ( let i = 0 ; i < maxPlayers ; ++ i )
291291 {
292292 setStructureLimits ( "A0PowerGenerator" , 5 , i ) ;
293293 setStructureLimits ( "A0ResourceExtractor" , 200 , i ) ;
@@ -414,7 +414,7 @@ function eventResearched(research, structure, player)
414414{
415415 //debug("RESEARCH : " + research.fullname + "(" + research.name + ") for " + player);
416416 // iterate over all results
417- for ( var i = 0 ; i < research . results . length ; i ++ )
417+ for ( let i = 0 ; i < research . results . length ; i ++ )
418418 {
419419 var v = research . results [ i ] ;
420420 //debug(" RESULT : class=" + v['class'] + " parameter=" + v['parameter'] + " value=" + v['value'] + " filter=" + v['filterParameter'] + " filterparam=" + v['filterParameter']);
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