From 1bfd00edc3bb49dfcd042dc57b2ef3b6e45cb0d7 Mon Sep 17 00:00:00 2001 From: past-due <30942300+past-due@users.noreply.github.com> Date: Thu, 7 Sep 2023 18:18:02 -0400 Subject: [PATCH] renderGravitonEffect: Gravitons should cast shadows --- src/effects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/effects.cpp b/src/effects.cpp index 026d4806cb0..27eba1f61e2 100644 --- a/src/effects.cpp +++ b/src/effects.cpp @@ -1609,7 +1609,7 @@ static void renderGravitonEffect(const EFFECT *psEffect, const glm::mat4 &viewMa modelMatrix *= glm::scale(glm::vec3(psEffect->size / 100.f)); } - pie_Draw3DShape(psEffect->imd, psEffect->frameNumber, psEffect->player, WZCOL_WHITE, 0, 0, modelMatrix, viewMatrix); + pie_Draw3DShape(psEffect->imd, psEffect->frameNumber, psEffect->player, WZCOL_WHITE, pie_SHADOW, 0, modelMatrix, viewMatrix); } /** Renders the standard construction effect */