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- Set version to 2.0.4_rc1

- Fix typo in TODO
- Add a Debugging section to the CHANGELOG


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@547 4a71c877-e1ca-e34f-864e-861f7616d084
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1 parent 06a5c55 commit 47af9cd71c86b53d5dc01fc2dae8afb145e6fda3 @devurandom devurandom committed Aug 7, 2006
Showing with 5 additions and 4 deletions.
  1. +3 −2 CHANGELOG
  2. +1 −1 TODO
  3. +1 −1 configure.ac
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5 CHANGELOG
@@ -3,8 +3,6 @@ xxxx-xx-xx: Version 2.0.4
* Desktopmenu entry for Linux (AutoPackage/Debian package)
* You can see what your allies see (in multiplayer mode)
* Different minimap modes (backported from 0.2.3)
- * Logfile shows revision and version
- * Warzone is a full Windows app now. Debug output goes to stdout.txt/stderr.txt
* Fix crash when not properly creating the write dir on Windows
* Fix crash when using uppercase savegame names on Linux
* Several security fixes
@@ -17,6 +15,9 @@ xxxx-xx-xx: Version 2.0.4
* Warzone uses AI from original version 1.10
* AI reacts faster and builds stronger and more high-tech things
* Fixed a bug which prevented the AI from creating oil derricks
+ * Debugging:
+ * Logfile shows revision and version
+ * Warzone is now a full Windows app. Debug output goes to stdout.txt/stderr.txt
* Build system:
* Makefile.raw system improved. Works without sh/MSys now.
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2 TODO
@@ -33,7 +33,7 @@ More difficult:
- Improve loading of data / dataformat. Should be possible to load all maps
in all techlevels for campaign as well as multiplay mode. This would hopefully
fix those bugs where maps are missing or the campaign breaks because of maps.
- Would involve mdofication of data and YaCC/Lex files.
+ Would involve modification of data and YaCC/Lex files.
- [network] Rewrite the system how Warzone handles networking.
New system should be more stable (no out of sync bugs)
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2 configure.ac
@@ -1,7 +1,7 @@
# Process this file with autoconf to produce a configure script.
AC_PREREQ(2.56)
-AC_INIT([warzone],[2.0.3.99],[http://gna.org/projects/warzone])
+AC_INIT([warzone],[2.0.4_rc1],[http://gna.org/projects/warzone])
AC_CONFIG_SRCDIR([lib/gamelib/anim.h])
AC_CONFIG_HEADER([config.h])

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