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Author: Delphinio Update NTW
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| Original file line number | Diff line number | Diff line change |
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| @@ -1,74 +1,66 @@ | ||
| //| // ======== \\ //\ // | ||
| //|| // || \\ // \\ // | ||
| // ||// || \\ // \\ // | ||
| // ||/ || \\ // \\ // | ||
| // || || \// \// | ||
| *'*'*'*'*'*'*'* Nexus Total War - Warzone 2100 Credits *'*'*'*'*'*'*'* | ||
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| =============== Install =============== | ||
| Nexus Total War: | ||
| -- <Delphinio> - jurgfrnd@aol.com : Compiled and Built | ||
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| Just copy the mods folder into your warzone 2100 main folder. | ||
| Target parameter for your shortcut is: --mod_mp NTW.wz | ||
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| Thanks to everyone for licensing their work GPL2+ so it could be compiled into this mod. | ||
| New Team War Map 1 (New_TeamWar): | ||
| -- <LPC_Actinia> : Built | ||
| steve pope <GOD-Lordy> : Concept | ||
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| New Team War Map 2 (NTW_ver2): | ||
| -- <Delphinio> : Built | ||
| steve pope <GOD-Lordy> : Concept | ||
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| =============== Credits =============== | ||
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| NTW Mod: | ||
| Compiled and Made by Delphinio - jurgfrnd@aol.com | ||
| =============== Based on work by =============== | ||
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| New Team War Map 1 (New_TeamWar): | ||
| Made by LPC_Actinia | ||
| Idea by GOD-Lordy | ||
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| New Team War Map 2 (NTW_ver2): | ||
| Made by Delphinio - jurgfrnd@aol.com | ||
| Idea by GOD-Lordy | ||
| -------- Based on work by -------- | ||
| --------------- Walls --------------- | ||
| -- <Elric> | ||
| Phil Procario <GrimMoroe, grimandmandy> | ||
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| Walls: | ||
| Elric - elrictheslayer@neo.rr.com | ||
| GrimMoroe - grimandmandy@hotmail.com | ||
| --------------- 1.12 Patch --------------- | ||
| -- <Stratadrake> - En.wikipedia.org | ||
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| 1.12 Patch: | ||
| Stratadrake - strata_ranger@hotmail.com and http://en.wikipedia.org/wiki/User:Stratadrake | ||
| --------------- Nuclear Reactor & Cooling Tower Script --------------- | ||
| Kevin Malec <Kevin> | ||
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| Nuclear Reactor & Cooling Tower Script: | ||
| Kevin - kevin@etmalec.net and irc://irc.freenode.net/ as Kevin` | ||
| --------------- LiveOrDie / LOD Mod --------------- | ||
| -- <RSGod> | ||
| -- <NIKER> - Wef.warzone2100.de | ||
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| LiveOrDie / LOD Mod: | ||
| RSGod - stevenpardons@msn.com | ||
| NIKER - irc://irc.gamesurge.net/#warzoneeliteforce and http://wef.warzone2100.de/ | ||
| --------------- AI - GK --------------- | ||
| Roman C. <Troman> | ||
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| NTW Mod Image: | ||
| Pychnight - war455@hotmail.com | ||
| --------------- Fish, Dolphin, Whale Bodys (.pie Files, not .png) --------------- | ||
| -- <Mertens> | ||
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| AI - GK: | ||
| Troman - temp@online.de or ICQ: 82378034 | ||
| --------------- Chimpanzee, Baboon, Gorilla Bodys (Concept) --------------- | ||
| -- <Pawianos> | ||
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| Fish, Dolphin, Whale Bodys (.pie Files, not .png): | ||
| Mertens - http://forums.wz2100.net | ||
| --------------- Factory, Power & Button Textures --------------- | ||
| -- <Mysteryem> - Mysterymayhem.co.uk | ||
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| Factory, Power & Button Textures | ||
| Mysteryem - http://www.mysterymayhem.co.uk | ||
| --------------- Camo Textures & Nuke --------------- | ||
| -- <Black Project> | ||
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| Camo Textures & Nuke (.pie) | ||
| Black Project - http://forums.wz2100.net | ||
| --------------- New Firing Sounds --------------- | ||
| Mike Gilmore <Chojun> | ||
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| The Rest is made/remade by me: | ||
| Delphinio - jurgfrnd@aol.com | ||
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| =============== Special Thanks to =============== | ||
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| For a bit mod-training: | ||
| GOD-Lordy | ||
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| For the Mod-Training (There were no Mod without him!): | ||
| >> steve pope, cornwall, uk <GOD-Lordy> << | ||
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| For gathering almost all licensor addresses and other help: | ||
| DevUrandom - devurandom@gna.org | ||
| >> Dennis Schridde, de <devurandom> << | ||
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| For a bit more "instant" tech/game talk, | ||
| there is also an IRC-Channel called #warzone2100 on freenode. | ||
| Due the fact that the most "official" guys live in europe, | ||
| you may meet us there around late afternoon (CET) with a little luck. | ||
| But there are also some other nice guys which can may help you. | ||
| But there are also some other nice guys which can may help you. | ||
| The Channel for Multiplayer Games is #warzone2100-games on freenode. |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,150 @@ | ||
| PIE 2 | ||
| TYPE 200 | ||
| TEXTURE 0 page-11-player-buildings.png 256 256 | ||
| LEVELS 3 | ||
| LEVEL 1 | ||
| POINTS 54 | ||
| -52 7 -21 | ||
| 51 7 -21 | ||
| 51 7 22 | ||
| -52 7 22 | ||
| -52 0 -21 | ||
| 51 0 -21 | ||
| 51 0 22 | ||
| -52 0 22 | ||
| -15 30 -6 | ||
| 43 30 -6 | ||
| 43 30 7 | ||
| -15 30 7 | ||
| -20 7 -8 | ||
| 48 7 -8 | ||
| 48 7 9 | ||
| -20 7 9 | ||
| -57 0 -39 | ||
| 57 0 -39 | ||
| 57 26 -39 | ||
| -57 26 -39 | ||
| 57 0 39 | ||
| 57 26 39 | ||
| -57 0 39 | ||
| -57 26 39 | ||
| -42 7 -18 | ||
| -45 8 -18 | ||
| 17 82 -4 | ||
| 17 77 -4 | ||
| -45 8 -20 | ||
| 17 82 -9 | ||
| -42 7 20 | ||
| -45 8 20 | ||
| 17 82 12 | ||
| 17 77 12 | ||
| -42 7 18 | ||
| 17 77 7 | ||
| 17 82 7 | ||
| -45 8 18 | ||
| -24 71 -1 | ||
| -27 71 -1 | ||
| -27 5 -1 | ||
| -24 5 -1 | ||
| -24 71 1 | ||
| -24 5 1 | ||
| -27 71 1 | ||
| -27 5 1 | ||
| 22 8 -20 | ||
| 22 80 -8 | ||
| 17 80 -8 | ||
| 17 7 -20 | ||
| 22 80 9 | ||
| 17 80 9 | ||
| 22 8 21 | ||
| 17 8 21 | ||
| POLYGONS 28 | ||
| 200 4 3 2 1 0 65 8 127 8 127 15 65 15 | ||
| 200 4 0 1 5 4 254 48 210 48 210 0 254 0 | ||
| 200 4 1 2 6 5 1 140 57 140 57 176 1 176 | ||
| 200 4 2 3 7 6 254 48 210 48 210 0 254 0 | ||
| 200 4 3 0 4 7 1 140 57 140 57 176 1 176 | ||
| 200 4 11 10 9 8 92 10 123 10 123 13 92 13 | ||
| 200 4 8 9 13 12 235 14 213 14 211 4 237 4 | ||
| 200 4 9 10 14 13 20 165 38 165 41 173 18 173 | ||
| 200 4 10 11 15 14 252 14 230 14 228 4 254 4 | ||
| 200 4 11 8 12 15 20 165 38 165 41 173 18 173 | ||
| 2a00 4 19 18 17 16 64 37 106 37 106 47 64 47 | ||
| 2a00 4 18 21 20 17 64 37 106 37 106 47 64 47 | ||
| 2a00 4 21 23 22 20 64 37 106 37 106 47 64 47 | ||
| 2a00 4 23 19 16 22 64 37 106 37 106 47 64 47 | ||
| 200 4 27 26 25 24 242 36 242 39 219 4 220 4 | ||
| 200 4 29 28 25 26 42 147 57 173 54 173 36 147 | ||
| 200 4 33 32 31 30 242 36 242 39 219 4 220 4 | ||
| 200 4 37 36 35 34 115 9 82 14 82 13 113 9 | ||
| 200 4 36 37 31 32 20 147 5 173 2 173 13 147 | ||
| 200 4 41 40 39 38 104 8 106 8 106 10 104 10 | ||
| 200 4 43 41 38 42 94 8 98 8 98 10 94 10 | ||
| 200 4 45 43 42 44 86 8 87 8 87 10 86 10 | ||
| 200 4 40 45 44 39 94 8 98 8 98 10 94 10 | ||
| 200 4 49 48 47 46 255 48 210 48 210 0 255 0 | ||
| 200 4 48 51 50 47 109 15 83 15 83 8 109 8 | ||
| 200 4 51 53 52 50 255 48 210 48 210 0 255 0 | ||
| 200 4 46 47 50 52 58 140 42 176 17 176 0 140 | ||
| 200 4 51 48 49 53 41 176 17 176 0 140 58 140 | ||
| LEVEL 2 | ||
| POINTS 8 | ||
| -26 73 -5 | ||
| -20 73 0 | ||
| -26 73 5 | ||
| -32 73 0 | ||
| -26 22 -5 | ||
| -20 22 0 | ||
| -26 22 5 | ||
| -32 22 0 | ||
| POLYGONS 5 | ||
| 200 4 3 2 1 0 84 12 87 11 90 12 87 12 | ||
| 200 4 0 1 5 4 104 14 96 14 96 10 104 10 | ||
| 200 4 1 2 6 5 96 14 88 14 88 10 96 10 | ||
| 200 4 2 3 7 6 104 14 96 14 96 10 104 10 | ||
| 200 4 3 0 4 7 96 14 88 14 88 10 96 10 | ||
| LEVEL 3 | ||
| POINTS 26 | ||
| 12 80 7 | ||
| 8 98 7 | ||
| 26 103 7 | ||
| 31 85 7 | ||
| 12 80 -6 | ||
| 31 85 -6 | ||
| 26 103 -6 | ||
| 8 98 -6 | ||
| -59 66 2 | ||
| -61 75 2 | ||
| 17 96 2 | ||
| 19 88 2 | ||
| -59 66 -1 | ||
| 19 88 -1 | ||
| 17 96 -1 | ||
| -61 75 -1 | ||
| -60 95 3 | ||
| -67 90 3 | ||
| -67 90 -2 | ||
| -60 95 -2 | ||
| -68 64 3 | ||
| -68 64 -2 | ||
| -50 35 3 | ||
| -50 35 -2 | ||
| -44 39 3 | ||
| -44 39 -2 | ||
| POLYGONS 16 | ||
| 200 4 3 2 1 0 247 40 246 48 239 46 240 38 | ||
| 200 4 7 6 5 4 226 46 219 48 217 40 224 38 | ||
| 200 4 5 6 2 3 20 146 20 140 38 140 38 146 | ||
| 200 4 6 7 1 2 114 13 105 13 105 10 114 10 | ||
| 200 4 7 4 0 1 38 141 38 147 20 147 20 141 | ||
| 200 4 11 10 9 8 111 14 110 15 68 13 69 13 | ||
| 200 4 15 14 13 12 123 13 82 15 81 14 122 13 | ||
| 200 4 14 15 9 10 110 12 68 12 68 11 110 11 | ||
| 4200 4 19 18 17 16 8 1 31 11 31 252 30 247 30 247 31 252 | ||
| 4200 4 18 21 20 17 8 1 31 11 30 247 17 241 17 241 30 247 | ||
| 4200 4 21 23 22 20 8 1 31 11 17 241 0 244 0 244 17 241 | ||
| 4200 4 25 19 16 24 8 1 31 11 1 248 31 252 31 252 1 248 | ||
| 4200 4 22 24 16 20 8 1 31 11 0 244 1 248 31 252 17 241 | ||
| 4200 3 20 16 17 8 1 31 11 17 241 31 252 30 247 | ||
| 4200 4 19 25 23 21 8 1 31 11 31 252 1 248 0 244 17 241 | ||
| 4200 3 19 21 18 8 1 31 11 31 252 17 241 30 247 |
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