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Use the correct sky texture for campaigns.

- Beta and Gamma campaigns erroneously used the Arizona sky texture.
- Remove video at start of cam1-3 which already plays before arriving.
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KJeff01 committed Nov 11, 2017
1 parent 27460ef commit 5f9aa021e8e719b1705f135b39042f22641b540c
Showing with 2 additions and 2 deletions.
  1. +0 −1 data/base/script/campaign/cam1-3.js
  2. +2 −1 data/base/script/rules.js
@@ -202,7 +202,6 @@ function eventStartLevel()
},
});
camPlayVideos("SB1_3_MSG");
hackAddMessage("C1-3_OBJ1", PROX_MSG, CAM_HUMAN_PLAYER, false); // south-west beacon
camSetArtifacts({
@@ -15,7 +15,8 @@ function setupGame()
replaceTexture("page-8-player-buildings-bases.png", "page-8-player-buildings-bases-rockies.png");
replaceTexture("page-9-player-buildings-bases.png", "page-9-player-buildings-bases-rockies.png");
}
else if (tilesetType != "ARIZONA")
if (tilesetType != "ARIZONA")
{
setSky("texpages/page-25-sky-urban.png", 0.5, 10000.0);
}

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