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2 files changed +10
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lines changed Original file line number Diff line number Diff line change
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+ 2010-09-24: Version 2.3.6
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+ * General:
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+ * Fix: Fix zero armour in damage calculation bug (ticket:2273)
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+ * Fix: Don't crash in the unit design screen when using unicode strings (ticket:2209)
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+ * Fix: Do not activate a radar detector before it has been completely built (ticket:2202)
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+ * Multiplayer:
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+ * Fix: Make power generator output not depend on the game difficulty setting
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+
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2010-09-24: Version 2.3.5
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* General:
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* Fix: Fix edit boxes so they correctly calculate the string's pixel borders. (r11668)
Original file line number Diff line number Diff line change @@ -142,11 +142,11 @@ static int32_t updateExtractedPower(STRUCTURE *psBuilding)
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{
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int overflowDiff ;
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// Add modifier according to difficulty level
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- if (getDifficultyLevel () == DL_EASY )
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+ if (getDifficultyLevel () == DL_EASY && ! bMultiPlayer )
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{
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powmodifier = EASY_POWER_MOD /10 ;
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}
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- else if (getDifficultyLevel () == DL_HARD )
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+ else if (getDifficultyLevel () == DL_HARD && ! bMultiPlayer )
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{
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powmodifier = HARD_POWER_MOD /10 ;
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}
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