@@ -878,7 +878,7 @@ static bool deserializeSaveGameV14Data(PHYSFS_file* fileHandle, SAVE_GAME_V14* s
878878#define GAME_SAVE_V15 \
879879 GAME_SAVE_V14; \
880880 BOOL offWorldKeepLists;\
881- uint8_t aDroidExperience[MAX_PLAYERS][MAX_RECYCLED_DROIDS ];\
881+ uint8_t aDroidExperience[MAX_PLAYERS][SAVE_RECYCLED_DROIDS ];\
882882 uint32_t RubbleTile;\
883883 uint32_t WaterTile;\
884884 uint32_t fogColour;\
@@ -899,7 +899,7 @@ static bool serializeSaveGameV15Data(PHYSFS_file* fileHandle, const SAVE_GAME_V1
899899
900900 for (i = 0 ; i < MAX_PLAYERS ; ++ i )
901901 {
902- for (j = 0 ; j < MAX_RECYCLED_DROIDS ; ++ j )
902+ for (j = 0 ; j < SAVE_RECYCLED_DROIDS ; ++ j )
903903 {
904904 if (!PHYSFS_writeUBE8 (fileHandle , serializeGame -> aDroidExperience [i ][j ]))
905905 return false;
@@ -925,7 +925,7 @@ static bool deserializeSaveGameV15Data(PHYSFS_file* fileHandle, SAVE_GAME_V15* s
925925
926926 for (i = 0 ; i < MAX_PLAYERS ; ++ i )
927927 {
928- for (j = 0 ; j < MAX_RECYCLED_DROIDS ; ++ j )
928+ for (j = 0 ; j < SAVE_RECYCLED_DROIDS ; ++ j )
929929 {
930930 if (!PHYSFS_readUBE8 (fileHandle , & serializeGame -> aDroidExperience [i ][j ]))
931931 return false;
@@ -1217,7 +1217,7 @@ typedef struct save_game_v27
12171217*/
12181218#define GAME_SAVE_V27 \
12191219 GAME_SAVE_V24; \
1220- uint16_t awDroidExperience[MAX_PLAYERS][MAX_RECYCLED_DROIDS ]
1220+ uint16_t awDroidExperience[MAX_PLAYERS][SAVE_RECYCLED_DROIDS ]
12211221
12221222typedef struct save_game_v27
12231223{
@@ -1233,7 +1233,7 @@ static bool serializeSaveGameV27Data(PHYSFS_file* fileHandle, const SAVE_GAME_V2
12331233
12341234 for (i = 0 ; i < MAX_PLAYERS ; ++ i )
12351235 {
1236- for (j = 0 ; j < MAX_RECYCLED_DROIDS ; ++ j )
1236+ for (j = 0 ; j < SAVE_RECYCLED_DROIDS ; ++ j )
12371237 {
12381238 if (!PHYSFS_writeUBE16 (fileHandle , serializeGame -> awDroidExperience [i ][j ]))
12391239 return false;
@@ -1252,7 +1252,7 @@ static bool deserializeSaveGameV27Data(PHYSFS_file* fileHandle, SAVE_GAME_V27* s
12521252
12531253 for (i = 0 ; i < MAX_PLAYERS ; ++ i )
12541254 {
1255- for (j = 0 ; j < MAX_RECYCLED_DROIDS ; ++ j )
1255+ for (j = 0 ; j < SAVE_RECYCLED_DROIDS ; ++ j )
12561256 {
12571257 if (!PHYSFS_readUBE16 (fileHandle , & serializeGame -> awDroidExperience [i ][j ]))
12581258 return false;
@@ -2586,7 +2586,7 @@ BOOL loadGame(const char *pGameToLoad, BOOL keepObjects, BOOL freeMem, BOOL User
25862586 {
25872587 for (player = 0 ; player < MAX_PLAYERS ; player ++ )
25882588 {
2589- for (inc = 0 ; inc < MAX_RECYCLED_DROIDS ; inc ++ )
2589+ for (inc = 0 ; inc < SAVE_RECYCLED_DROIDS ; inc ++ )
25902590 {
25912591 aDroidExperience [player ][inc ] = saveGameData .awDroidExperience [player ][inc ];
25922592 }
@@ -2596,7 +2596,7 @@ BOOL loadGame(const char *pGameToLoad, BOOL keepObjects, BOOL freeMem, BOOL User
25962596 {
25972597 for (player = 0 ; player < MAX_PLAYERS ; player ++ )
25982598 {
2599- for (inc = 0 ; inc < MAX_RECYCLED_DROIDS ; inc ++ )
2599+ for (inc = 0 ; inc < SAVE_RECYCLED_DROIDS ; inc ++ )
26002600 {
26012601 aDroidExperience [player ][inc ] = saveGameData .aDroidExperience [player ][inc ];
26022602 }
@@ -3984,7 +3984,7 @@ static void endian_SaveGameV(SAVE_GAME* psSaveGame, UDWORD version)
39843984 /* GAME_SAVE_V27 includes GAME_SAVE_V24 */
39853985 if (version >= VERSION_27 ) {
39863986 for (i = 0 ; i < MAX_PLAYERS ; i ++ )
3987- for (j = 0 ; j < MAX_RECYCLED_DROIDS ; j ++ )
3987+ for (j = 0 ; j < SAVE_RECYCLED_DROIDS ; j ++ )
39883988 endian_uword (& psSaveGame -> awDroidExperience [i ][j ]);
39893989 }
39903990 /* GAME_SAVE_V24 includes GAME_SAVE_V22 */
@@ -4717,7 +4717,7 @@ bool gameLoadV(PHYSFS_file* fileHandle, unsigned int version)
47174717
47184718 for (player = 0 ; player < MAX_PLAYERS ; player ++ )
47194719 {
4720- for (i = 0 ; i < MAX_RECYCLED_DROIDS ; ++ i )
4720+ for (i = 0 ; i < SAVE_RECYCLED_DROIDS ; ++ i )
47214721 {
47224722 aDroidExperience [player ][i ] = 0 ;//clear experience before
47234723 }
@@ -4735,7 +4735,7 @@ bool gameLoadV(PHYSFS_file* fileHandle, unsigned int version)
47354735
47364736 for (player = 0 ; player < MAX_PLAYERS ; player ++ )
47374737 {
4738- for (i = 0 ; i < MAX_RECYCLED_DROIDS ; ++ i )
4738+ for (i = 0 ; i < SAVE_RECYCLED_DROIDS ; ++ i )
47394739 {
47404740 aDroidExperience [player ][i ] = 0 ;//clear experience before building saved units
47414741 }
@@ -4943,7 +4943,7 @@ static bool writeGameFile(const char* fileName, SDWORD saveType)
49434943 saveGame .aDefaultECM [i ] = aDefaultECM [i ];
49444944 saveGame .aDefaultRepair [i ] = aDefaultRepair [i ];
49454945
4946- for (j = 0 ; j < MAX_RECYCLED_DROIDS ; ++ j )
4946+ for (j = 0 ; j < SAVE_RECYCLED_DROIDS ; ++ j )
49474947 {
49484948 saveGame .awDroidExperience [i ][j ] = aDroidExperience [i ][j ];
49494949 }
0 commit comments