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Fix a few Alpha campaign regressions.
Emulate behavior closer to wzcam. -cam1-c: Fix an odd cleanup and base detection situation where essentially two bases (eastScavs) were on top of each other. Move the blip removal trigger father into the valley. Bring a wall corner of LZ1 into the cleanup region. -cam1-4a: Emulate some blip removal and appearance behavior. -libcampaign: Transporter blips stay instead of being removed as the transporter leaves the map. -cam1-d: Make the LZ into a base and use base reinforcements to bring in the transporter.
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Showing with 48 additions and 51 deletions.
- +11 −1 data/base/script/campaign/cam1-4a.js
- +14 −24 data/base/script/campaign/cam1-d.js
- +1 −7 data/base/script/campaign/cam1c.js
- +7 −7 data/base/script/campaign/libcampaign.js
- +10 −11 data/base/wrf/cam1/cam1c/labels.json
- +4 −1 data/base/wrf/cam1/sub1-4/labels.json
- +1 −0 data/base/wrf/cam1/sub1-d/labels.json