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Bumping version strings to master_20101114 and netcode version to 1008.

Set for release build.
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commit ba2c761af2d52ff8724fb147f4e9b399bf7a66ca 1 parent eaa87ab
@buginator buginator authored
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2  autorevision.conf
@@ -1 +1 @@
-wc_uri=master
+wc_uri=master_20101114
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4 configure.ac
@@ -1,5 +1,5 @@
AC_PREREQ([2.56])
-AC_INIT([Warzone 2100],[master],[http://wz2100.net/],[warzone2100])
+AC_INIT([Warzone 2100],[master_20101114],[http://wz2100.net/],[warzone2100])
AM_INIT_AUTOMAKE([1.10 tar-ustar])
@@ -207,7 +207,7 @@ AS_IF([test "x$enable_sound" != "xyes"],[
# Add later for stricter checking: -Wextra -Wmissing-declarations -Wstrict-prototypes
AC_ARG_ENABLE([debug],
AS_HELP_STRING([--enable-debug[=yes/relaxed/profile/debugprofile/optimised/no]],[Compile debug version [[yes]]]),
- [ enable_debug=${enableval} ], [ enable_debug=yes ])
+ [ enable_debug=${enableval} ], [ enable_debug=no ])
AC_MSG_CHECKING([whether to compile in debug mode])
AC_MSG_RESULT([${enable_debug}])
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4 lib/netplay/netplay.c
@@ -166,9 +166,9 @@ unsigned NET_PlayerConnectionStatus[CONNECTIONSTATUS_NORMAL][MAX_PLAYERS];
** ie ("trunk", "2.1.3", "3.0", ...)
************************************************************************************
**/
-char VersionString[VersionStringSize] = "master, netcode 4.1007";
+char VersionString[VersionStringSize] = "master_1008";
static int NETCODE_VERSION_MAJOR = 4;
-static int NETCODE_VERSION_MINOR = 1007;
+static int NETCODE_VERSION_MINOR = 1008;
bool NETisCorrectVersion(uint32_t game_version_major, uint32_t game_version_minor)
{
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4 win32/warzone2100.rc
@@ -22,12 +22,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100"
- VALUE "FileVersion", "master"
+ VALUE "FileVersion", "master_20101114"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright � 2005-2010 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100.exe"
VALUE "ProductName", "Warzone 2100"
- VALUE "ProductVersion", "master"
+ VALUE "ProductVersion", "master_20101114"
END
END
BLOCK "VarFileInfo"
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4 win32/warzone2100.vs2k5.rc
@@ -22,12 +22,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100"
- VALUE "FileVersion", "master"
+ VALUE "FileVersion", "master_20101114"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright � 2005-2010 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100.exe"
VALUE "ProductName", "Warzone 2100"
- VALUE "ProductVersion", "master"
+ VALUE "ProductVersion", "master_20101114"
END
END
BLOCK "VarFileInfo"
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4 win32/warzone2100.vs2k8.rc
@@ -22,12 +22,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100"
- VALUE "FileVersion", "master"
+ VALUE "FileVersion", "master_20101114"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright � 2005-2010 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100.exe"
VALUE "ProductName", "Warzone 2100"
- VALUE "ProductVersion", "master"
+ VALUE "ProductVersion", "master_20101114"
END
END
BLOCK "VarFileInfo"
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