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Release 3.2.2
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perim committed Dec 3, 2016
1 parent 59c9db8 commit e0a3674
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Showing 6 changed files with 16 additions and 16 deletions.
4 changes: 2 additions & 2 deletions configure.ac
@@ -1,5 +1,5 @@
AC_PREREQ([2.56])
AC_INIT([Warzone 2100],[master],[http://wz2100.net/],[warzone2100])
AC_INIT([Warzone 2100],[3.2.2],[http://wz2100.net/],[warzone2100])

AM_INIT_AUTOMAKE([1.11 tar-ustar no-dist-gzip dist-xz])

Expand Down Expand Up @@ -259,7 +259,7 @@ fi
# Add later for stricter checking: -Wextra -Wmissing-declarations -Wstrict-prototypes
AC_ARG_ENABLE([debug],
AS_HELP_STRING([--enable-debug[=yes/relaxed/profile/debugprofile/optimised/no]],[Compile debug version [[yes]]]),
[ enable_debug=${enableval} ], [ enable_debug=yes ])
[ enable_debug=${enableval} ], [ enable_debug=no ])
AC_MSG_CHECKING([whether to compile in debug mode])
AC_MSG_RESULT([${enable_debug}])

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6 changes: 3 additions & 3 deletions lib/framework/frame.h
Expand Up @@ -69,11 +69,11 @@ typedef uint16_t PlayerMask;
#endif

#if defined(WZ_OS_WIN)
# define WZ_WRITEDIR "Warzone 2100 master"
# define WZ_WRITEDIR "Warzone 2100 3.2"
#elif defined(WZ_OS_MAC)
# define WZ_WRITEDIR "Warzone 2100 master"
# define WZ_WRITEDIR "Warzone 2100 3.2"
#else
# define WZ_WRITEDIR ".warzone2100-master"
# define WZ_WRITEDIR ".warzone2100-3.2"
#endif

enum QUEUE_MODE
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4 changes: 2 additions & 2 deletions lib/netplay/netplay.cpp
Expand Up @@ -171,8 +171,8 @@ unsigned NET_PlayerConnectionStatus[CONNECTIONSTATUS_NORMAL][MAX_PLAYERS];
************************************************************************************
**/
static char const *versionString = version_getVersionString();
static int NETCODE_VERSION_MAJOR = 0x1000;
static int NETCODE_VERSION_MINOR = 0;
static int NETCODE_VERSION_MAJOR = 0x30A0;
static int NETCODE_VERSION_MINOR = 7;

bool NETisCorrectVersion(uint32_t game_version_major, uint32_t game_version_minor)
{
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2 changes: 1 addition & 1 deletion src/version.cpp
Expand Up @@ -37,7 +37,7 @@ static const char vcs_tag[] = VCS_TAG;
*/
const char *version_getVersionString()
{
static const char *version_string = nullptr;
static const char *version_string = "3.2.2";

if (version_string == NULL)
{
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8 changes: 4 additions & 4 deletions win32/warzone2100.rc
Expand Up @@ -4,8 +4,8 @@
//

1 VERSIONINFO
FILEVERSION 9,9,9,9
PRODUCTVERSION 9,9,9,9
FILEVERSION 3,2,2,0
PRODUCTVERSION 3,2,2,0
FILEFLAGSMASK 0x0L
#ifdef _DEBUG
FILEFLAGS 0x1L
Expand All @@ -22,12 +22,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100"
VALUE "FileVersion", "master"
VALUE "FileVersion", "3.2.2"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright (C) 2005-2016 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100.exe"
VALUE "ProductName", "Warzone 2100"
VALUE "ProductVersion", "master"
VALUE "ProductVersion", "3.2.2"
END
END
BLOCK "VarFileInfo"
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8 changes: 4 additions & 4 deletions win32/warzone2100_portable.rc
Expand Up @@ -4,8 +4,8 @@
//

1 VERSIONINFO
FILEVERSION 9,9,9,9
PRODUCTVERSION 9,9,9,9
FILEVERSION 3,2,2,0
PRODUCTVERSION 3,2,2,0
FILEFLAGSMASK 0x0L
#ifdef _DEBUG
FILEFLAGS 0x1L
Expand All @@ -22,12 +22,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Warzone 2100 Project"
VALUE "FileDescription", "Warzone 2100 portable"
VALUE "FileVersion", "bugfixes"
VALUE "FileVersion", "3.2.2"
VALUE "InternalName", "Warzone 2100"
VALUE "LegalCopyright", "Copyright (C) 2005-2016 Warzone 2100 Project"
VALUE "OriginalFilename", "warzone2100_portable.exe"
VALUE "ProductName", "Warzone 2100 portable"
VALUE "ProductVersion", "bugfixes"
VALUE "ProductVersion", "3.2.2"
END
END
BLOCK "VarFileInfo"
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