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Balance changes by NoQ.

And thanks to Reg312, Iluvalar and tmp500 for valuable suggestions.

Inferno: price 80->110, incend.radius 64->48, incend.damage 40->32
Thermite Cyborg: incend.damage 38->32
Plasmite: price 80->130, incend.radius 96->60, incend.damage 63->50
Incendiary Mortar: price 150->200, pit price 135->170, incend.damage 30->22
Incendiary Howitzer: price 250->300, emplacement price 325->400, incend.damage 60->32
Minipod: range 1152->1088
MRA: damage 34->29, splash damage 30->29, reload time 145->165
HMG: damage 18->17
AG: fire pause 3->4, damage 20->19
TAG: price 100->120, fire pause 3->4, damage 30->28
AG Cyborg: fire pause 4->5, damage 20->18
MG: ROF upgrades 15%/30%/45% -> 17%/34%/50%.
MC: research points 4800->3600
HPV: research points 7200->4800
Gates: price 25->75
Whirlwind: fire pause 3->4
Thermite Bombs: incend.damage 200->120
Plasmite Bombs: incend.damage 200->140
Cannon Fortress: price 1000->900, range 1792->1408
Seraph: damage 120->110, splash 100->90, INDIRECT->HOMING-INDIRECT
Archangel: INDIRECT->HOMING-INDIRECT
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Cyp committed Jun 8, 2012
1 parent 64951d6 commit ea7b1912fdd6d733288e9b5e783af8cd1c3cf408
@@ -58,9 +58,9 @@ Weapon Upgrade,Wpn-Flamer-ROF03,FLAME,45,0,0,0,0,0,0
Weapon Upgrade,Wpn-MG-Damage01,MACHINE GUN,0,0,0,25,0,0,0
Weapon Upgrade,Wpn-MG-Damage02,MACHINE GUN,0,0,0,50,0,0,0
Weapon Upgrade,Wpn-MG-Damage03,MACHINE GUN,0,0,0,75,0,0,0
Weapon Upgrade,Wpn-MG-ROF01,MACHINE GUN,15,0,0,0,0,0,0
Weapon Upgrade,Wpn-MG-ROF02,MACHINE GUN,30,0,0,0,0,0,0
Weapon Upgrade,Wpn-MG-ROF03,MACHINE GUN,45,0,0,0,0,0,0
Weapon Upgrade,Wpn-MG-ROF01,MACHINE GUN,17,0,0,0,0,0,0
Weapon Upgrade,Wpn-MG-ROF02,MACHINE GUN,34,0,0,0,0,0,0
Weapon Upgrade,Wpn-MG-ROF03,MACHINE GUN,50,0,0,0,0,0,0
Weapon Upgrade,Wpn-Artillery-Damage01,MORTARS,0,0,0,25,25,25,0
Weapon Upgrade,Wpn-Artillery-Damage02,MORTARS,0,0,0,50,50,50,0
Weapon Upgrade,Wpn-Artillery-Damage03,MORTARS,0,0,0,75,75,75,0
@@ -27,7 +27,7 @@ R-Struc-Factory-Module,Level One,0,0,IMAGE_RES_STRUCTURETECH,0,0,RES_ST_FM1,A0Fa
R-Wpn-MG1Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG1MK1,0,MG1Mk1,WEAPON,60,1,0,0,0,0,0,0,3
R-Wpn-MG2Mk1,Level One-Two,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG2MK1,0,MG2Mk1,WEAPON,1200,1,1,0,0,0,0,0,2
R-Wpn-MG3Mk1,Level One-Two,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MG3MK1,0,MG3Mk1,WEAPON,2400,1,2,0,0,0,0,0,2
R-Wpn-Cannon2Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_CN2MK1,0,Cannon2A-TMk1,WEAPON,4800,0,2,0,0,0,0,0,1
R-Wpn-Cannon2Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_CN2MK1,0,Cannon2A-TMk1,WEAPON,3600,0,2,0,0,0,0,0,1
R-Wpn-Rocket02-MRL,Level One-Two,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_RK_MRL1,0,Rocket-MRL,WEAPON,2400,1,1,0,0,0,0,0,1
R-Wpn-Mortar01Lt,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_MORTA1,0,Mortar1Mk1,WEAPON,2400,1,2,0,0,0,0,0,2
R-Wpn-Flamer01Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_FLAME1,0,Flame1Mk1,WEAPON,600,1,1,0,0,0,0,0,2
@@ -52,7 +52,7 @@ R-Defense-WallTower04,Level One,0,0,IMAGE_RES_DEFENCE,0,0,RES_WT4_HC,WallTower04
R-Defense-WallTower03,Level One,0,0,IMAGE_RES_DEFENCE,0,0,RES_WT3_MC,WallTower03,0,0,1800,0,2,0,1,1,1,0,0
R-Sys-Sensor-Turret01,Level All,0,0,IMAGE_RES_SYSTEMTECH,0,0,RES_SENSO1,0,SensorTurret1Mk1,SENSOR,900,0,0,0,0,0,0,0,1
R-Struc-RepairFacility,Level One,0,0,IMAGE_RES_STRUCTURETECH,0,0,RES_REPAI1,A0RepairCentre3,0,0,2400,0,2,0,0,0,1,0,0
R-Wpn-Cannon4AMk1,Level Two,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_CN_4A,0,Cannon4AUTOMk1,WEAPON,7200,1,2,0,0,0,0,0,2
R-Wpn-Cannon4AMk1,Level Two,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_CN_4A,0,Cannon4AUTOMk1,WEAPON,4800,1,2,0,0,0,0,0,2
R-Sys-Engineering01,Level One-Two,IMAGE_RES_GRPUPG,0,IMAGE_RES_SYSTEMTECH,trlcon.pie,0,RES_ENGIN1,0,0,0,1200,1,1,1,0,0,0,0,1
R-Wpn-Cannon3Mk1,Level One,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_CN3MK1,0,Cannon375mmMk1,WEAPON,8800,1,4,0,0,0,0,0,1
R-Wpn-Rocket06-IDF,Level Two,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_RK_IDF,0,Rocket-IDF,WEAPON,7200,1,2,0,0,0,0,0,1
@@ -20,7 +20,7 @@ A0CommandCentreNP,HQ,Level One,HARD,0,2,2,Concrete,500,3,10,1000,10,100,30,300,1
A0CyborgFactory,CYBORG FACTORY,Level All,MEDIUM,1,1,2,Concrete,500,2,10,1000,100,100,30,150,255,20,ZNULLECM,DefaultSensor1Mk1,1,blcfact1.pie,blbcfact.pie,1,0
A0FacMod1,FACTORY MODULE,Level All,MEDIUM,1,3,3,Concrete,250,2,10,500,100,100,25,150,255,30,ZNULLECM,DefaultSensor1Mk1,0,blfact1.pie,0,1,0
A0HardcreteMk1CWall,CORNER WALL,Level All,HARD,1,1,1,Concrete,125,2,15,700,10,25,1,0,255,0,ZNULLECM,ZNULLSENSOR,0,BLWALLC1.pie,0,0,0
A0HardcreteMk1Gate,GATE,Level All,HARD,1,1,1,Concrete,250,2,15,700,10,25,1,0,255,0,ZNULLECM,ZNULLSENSOR,0,blgateh.pie@blgateh_x.pie@blgateh_t.pie@blgateh_l.pie,0,0,0
A0HardcreteMk1Gate,GATE,Level All,HARD,1,1,1,Concrete,250,2,15,700,10,75,1,0,255,0,ZNULLECM,ZNULLSENSOR,0,blgateh.pie@blgateh_x.pie@blgateh_t.pie@blgateh_l.pie,0,0,0
A0HardcreteMk1Wall,WALL,Level All,HARD,1,1,1,Concrete,125,2,15,700,10,25,1,0,255,0,ZNULLECM,ZNULLSENSOR,0,blwallh.pie@blwallc1.pie@blwallh_t.pie@blwallh_l.pie,0,1,0
A0LasSatCommand,DOOR,Level All,MEDIUM,1,2,2,Concrete,2500,2,16,1000,10,1000,1,0,255,0,ZNULLECM,0,1,milasbas.pie,0,0,1
A0LightFactory,FACTORY,Level All,MEDIUM,1,3,3,Concrete,500,3,10,1000,100,100,30,150,255,20,ZNULLECM,BaBaSensor,1,blfact0.pie@factory_module1.pie@blfact1.pie@factory_module2.pie@blfact2.pie,blbfact.pie,1,0
@@ -51,15 +51,15 @@ CollectiveCWall,CORNER WALL,Level All,HARD,1,1,1,Concrete,125,2,12,500,10,25,1,0
CollectiveWall,WALL,Level Two,HARD,1,1,1,Concrete,125,2,12,500,10,25,1,0,255,0,ZNULLECM,ZNULLSENSOR,0,BLWALL2.pie,0,1,0
CoolingTower,DEFENSE,Level All,SOFT,1,1,1,Concrete,500,2,20,700,30,50,30,0,255,10,ZNULLECM,ZNULLSENSOR,0,micool.PIE,0,0,0
Emplacement-HeavyLaser,DEFENSE,Level Three,HARD,0,1,1,Concrete,400,1,10,400,10,500,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLHARDPT.PIE,0,0,1
Emplacement-Howitzer-Incenediary,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,550,1,10,400,10,325,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,Blhowmnt.PIE,0,1,1
Emplacement-Howitzer-Incenediary,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,550,1,10,400,10,400,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,Blhowmnt.PIE,0,1,1
Emplacement-Howitzer105,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,550,1,10,400,10,325,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,Blhowmnt.PIE,0,1,1
Emplacement-Howitzer150,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,600,1,10,400,10,425,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,Blhowmnt.PIE,0,0,1
Emplacement-HPVcannon,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,400,1,10,400,10,200,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,Blhowmnt.PIE,0,0,1
Emplacement-HvART-pit,DEFENSE,Level Two-Three,HARD,0,1,1,Concrete,675,1,10,400,10,525,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLHARDPT.PIE,0,0,1
Emplacement-HvyATrocket,DEFENSE,Level All,HARD,0,1,1,Concrete,500,1,10,400,10,275,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,Blhowmnt.PIE,0,0,1
Emplacement-MdART-pit,DEFENSE,Level All,HARD,0,1,1,Concrete,600,1,10,400,10,450,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLHARDPT.PIE,0,0,1
Emplacement-MortarEMP,DEFENSE,Level Three,MEDIUM,0,1,1,Concrete,450,1,10,300,10,150,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLMRTPIT.PIE,0,0,1
Emplacement-MortarPit-Incenediary,DEFENSE,Level Three,MEDIUM,0,1,1,Concrete,425,1,10,300,10,135,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLMRTPIT.PIE,0,0,1
Emplacement-MortarPit-Incenediary,DEFENSE,Level Three,MEDIUM,0,1,1,Concrete,425,1,10,300,10,170,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLMRTPIT.PIE,0,0,1
Emplacement-MortarPit01,DEFENSE,Level One-Two,MEDIUM,0,1,1,Concrete,400,1,10,300,10,125,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLMRTPIT.PIE,0,0,1
Emplacement-MortarPit02,DEFENSE,Level All,MEDIUM,0,1,1,Concrete,450,1,10,300,10,150,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLMRTPIT.PIE,0,0,1
Emplacement-MRL-pit,DEFENSE,Level All,HARD,0,1,1,Concrete,400,1,10,400,10,125,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLHARDPT.PIE,0,0,1
@@ -147,7 +147,7 @@ WallTower04,DEFENSE,Level All,HARD,0,1,1,Concrete,400,2,15,800,10,250,10,150,255
WallTower05,DEFENSE,Level All,HARD,0,1,1,Concrete,400,2,15,800,10,100,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1
WallTower06,DEFENSE,Level All,HARD,0,1,1,Concrete,400,2,15,800,10,175,10,150,255,1,ZNULLECM,DefaultSensor1Mk1,1,BLGUARD1.pie,0,0,1
WreckedTransporter,DEFENSE,Level All,BUNKER,0,3,3,Concrete,10,2,12,600,1,100,1,0,255,1,ZNULLECM,ZNULLSENSOR,1,drtrans.pie,0,0,0
X-Super-Cannon,DOOR,Level All,HARD,0,2,2,Concrete,1600,2,15,3200,10,1000,10,100,255,1,ZNULLECM,FortressSensor,1,STWPFCAN.PIE,0,0,1
X-Super-Cannon,DOOR,Level All,HARD,0,2,2,Concrete,1600,2,15,3200,10,900,10,100,255,1,ZNULLECM,FortressSensor,1,STWPFCAN.PIE,0,0,1
X-Super-MassDriver,DOOR,Level All,HARD,0,2,2,Concrete,1600,3,15,3200,10,1800,10,100,255,1,ZNULLECM,FortressSensor,1,STWPFCAN.PIE,0,0,1
X-Super-Missile,DOOR,Level All,HARD,0,2,2,Concrete,1600,3,15,3200,10,1600,10,100,255,1,ZNULLECM,FortressSensor,1,STWPFCAN.PIE,0,0,1
X-Super-Rocket,DOOR,Level All,HARD,0,2,2,Concrete,1600,3,15,3200,10,1250,10,100,255,1,ZNULLECM,FortressSensor,1,STWPFCAN.PIE,0,0,1
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