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Commits on Feb 20, 2013
  1. @vexed

    Revert "Testing goes on."

    vexed authored
    This reverts commit 3d41a77.
    
        Testing goes on.
    
        closes ticket:3957
  2. @vexed

    Testing goes on.

    vexed authored
    closes ticket:3957
  3. @vexed

    In light of the added Malbolge, we now add APL support for more testi…

    vexed authored
    …ng love.
    
    closes ticket:3957
Commits on Feb 19, 2013
  1. @Cyp

    Port all Lua scripts to Malbolge.

    Cyp authored
    Reopens ticket:3597.
  2. @vexed

    still testing.

    vexed authored
    refs:3957
  3. @vexed

    Revert "Nexus synaptic circuits has detected an abnormality and has i…

    vexed authored
    …ssued a test."
    
    This reverts commit c4b8491.
    closes ticket:3597
  4. @vexed

    Nexus synaptic circuits has detected an abnormality and has issued a …

    vexed authored
    …test.
    
    This is only a test.
    
    closes ticket:3597
Commits on Jan 15, 2011
  1. @Cyp

    Merge remote branch 'origin/master' into lua2

    Cyp authored
    Conflicts:
    	lib/framework/cursors.h
    	lib/framework/frameresource.cpp
    	lib/script/script.h
    	src/Makefile.am
    	src/data.cpp
    	src/game.cpp
    	src/messagedef.h
    	src/scriptai.cpp
    	src/scriptai.h
    	src/scriptcb.h
    	src/scriptextern.cpp
    	src/scriptextern.h
    	src/scriptfuncs.cpp
    	src/scriptfuncs.h
    	src/scriptobj.h
    	src/scripttabs.cpp
    	src/scripttabs.h
    	win32/Warzone2100.sln
  2. @cybersphinx

    Update translations.

    cybersphinx authored
  3. @Safety0ff

    Set never-interactive option in lexers so that Flex doesn't use isatt…

    Safety0ff authored
    …y() function from unistd.
    
    Define YY_NO_UNISTD_H when no unistd.h is detected.
    Remove attempt to fix isatty error on Windows introduced in  2f78060.
  4. orderGroupObj and orderGroupLoc in group.h replaced by an overload of…

    littlepig authored
    … orderGroup.
  5. @perim
  6. @perim
  7. @perim
Commits on Jan 14, 2011
  1. @cybersphinx

    Update translations.

    cybersphinx authored
  2. @cybersphinx
Commits on Jan 13, 2011
  1. (BASE_OBJECT*), (BASE_OBJECT *), (BASE_STAT*) and (BASE_STAT *) casts…

    littlepig authored
    … removed where being redundant.
  2. overloaded actionDroid, subtituing 3 diferent functions: actionDroidO…

    littlepig authored
    …bj; actionDroidLoc and actionDriodObjLoc. All were substituted in all Src.
  3. @Cyp

    Fix non-host not being able to change slots, and being able to try to…

    Cyp authored
    … set AI difficulty level.
  4. @Cyp
  5. @Cyp

    Fix crash on right-clicking or double-clicking structure blueprints.

    Cyp authored
    Probably fixes ticket:2441.
  6. @Cyp

    Minor changes due to review by Per.

    Cyp authored
    And also readded some changes that got lost from nexus.slo somehow.
  7. @Cyp
  8. @Cyp
  9. @Cyp

    Add IMAGE_GN_N for N up to 15.

    Cyp authored
  10. @Cyp
  11. @perim

    Remove some dead code

    perim authored
Commits on Jan 12, 2011
  1. @perim

    Send AI and difficulty changes to other players. Allow host and only …

    perim authored
    …host to change the position of other players and set AIs.
  2. @perim
  3. @Cyp
  4. @perim

    No longer read wrf files specified directly from map files. Instead, …

    perim authored
    …call them directly from the code.
    
    This saves us a lot of duplicate data, and reduces the amount of weird things a map can do. Reviewed by Cyp.
  5. @perim

    Remove some dead code

    perim authored
  6. @perim
  7. @perim
  8. @perim
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