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Commits on Aug 23, 2015
  1. @perim

    Remove dead code

    perim authored
Commits on Aug 18, 2015
  1. @perim
Commits on Aug 10, 2015
  1. @lthls @perim

    Make droid sensors change targets when their target is doomed

    lthls authored perim committed
  2. @lthls @perim
  3. @lthls @perim

    Tweaks to automatic targeting logic

    lthls authored perim committed
    * Make sensors and CB ignore doomed targets
    * Split doomed outcome for droids between direct and indirect projectiles
    (as a consequences, direct fire weapons will shoot targets that indirect weapons would kill (or miss))
  4. @vexed

    When using specific gcc compiler options that are only available

    vexed authored
    in 4.9, make sure we set our prerequisites to 4.9 also.
    refs: ffce213
    closes ticket #4308
Commits on Aug 2, 2015
  1. @perim
  2. @perim

    Add new qtscript callback for in-game keypresses. Remove mostly unuse…

    perim authored
    …d support for it from wzscript.
Commits on Jul 27, 2015
  1. @vexed

    Merge branch 'bugfixes'

    vexed authored
  2. @vexed

    Fix 'kill' command for SP games

    vexed authored
Commits on Jul 26, 2015
  1. @vexed

    Merge branch 'bugfixes'

    vexed authored
  2. @vexed

    Hideous indeed.

    vexed authored
    Bad things happen when player < 6.
  3. @vexed

    Merge branch 'bugfixes'

    vexed authored
  4. @vexed

    Fix the 'Assigned to Commander' voice over issue.

    vexed authored
    closes ticket:1432
    
    (sorry it took 2013 days to finally fix this)
Commits on Jul 25, 2015
  1. @vexed

    Fix narrowing issue

    vexed authored
  2. @vexed

    Merge branch 'bugfixes'

    vexed authored
  3. @vexed

    Don't hardcode the IP dialog

    vexed authored
    Fixes ticket #4159
Commits on Jul 24, 2015
  1. @vexed

    Merge branch 'bugfixes'

    vexed authored
  2. @vexed

    Don't assume we got a valid droid pointer.

    vexed authored
    fixes ticket:4251
  3. @vexed

    Fix horrible formatting, and fix types to be what they were before.

    vexed authored
    (prevents unwanted overflow behavior --don't use signed types if we don't know for sure that they will not cause undesired behavior)
    For example, range should never have a negative value, and on a overflow, it would now have a negative value.
    
    refs: 5458323
    closes ticket:4301
    fixes ticket:4179
Commits on Jul 23, 2015
  1. @vexed

    Merge branch 'bugfixes'

    vexed authored
  2. @vexed
  3. @vexed

    Fix dialog placement

    vexed authored
  4. @vexed

    Fix RESOURCE_LEAK.

    vexed authored
Commits on Jul 22, 2015
  1. @vexed

    Merge branch 'bugfixes'

    vexed authored
    Conflicts:
    	src/fpath.cpp
  2. @vexed
Commits on Jul 21, 2015
  1. @vexed

    Merge branch 'bugfixes'

    vexed authored
  2. @vexed

    Note, this commit is mainly for bugfixes only.

    vexed authored
    Master & 3.1 already have this commit as 00d21fd
    
    Fix: Copy into fixed size buffer (STRING_OVERFLOW) strcpy()->sstrcpy()
Commits on Jul 20, 2015
  1. @vexed

    Merge branch 'bugfixes'

    vexed authored
    Conflicts:
    	src/game.cpp
    	src/hci.cpp
    	src/multimenu.cpp
    	src/multiplay.cpp
  2. @vexed
  3. @vexed
  4. @vexed
  5. @vexed
  6. @vexed
Commits on Jul 19, 2015
  1. @vexed

    Merge branch 'bugfixes'

    vexed authored
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