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Commits on Feb 9, 2016
  1. @Cyp

    Qt frontend: Fix cursor loading (really).

    Cyp committed
    Previous commit didn't compile, must have used the wrong backend when testing.
Commits on Feb 5, 2016
  1. @Cyp

    Qt frontend: Fix cursor loading.

    Cyp committed
  2. @Cyp

    Don't make the main game window translucent, since it looks strange t…

    Cyp committed
    …o see other programs behind the menus and tanks.
    
    Not sure if disabling the alpha channel is the right way to do this, but setAttribute(Qt::WA_TranslucentBackground, false) doesn't
    seem to do anything…
  3. @Cyp

    Fix indentation.

    Cyp committed
  4. @Cyp

    Fix Qt5 build errors when not adding MOC5/UIC5/RCC5 to the configure …

    Cyp committed
    …command line.
    
    From original commit:
    http://cgit.freedesktop.org/gstreamer/gst-plugins-bad/commit/?id=1a59af2e7ebcc6bd2aff28d2baea3fc83ec0fd0f
    
    configure: try harder to find the right Qt5 build tools
    
    First check for Qt build tools in the host_bins directory
    from the Qt5Core pkg-config file. This fixes the situation
    where both Qt4 and Qt5 are installed but the global moc/uic/etc.
    are the Qt4 version, which would result in build failures.
Commits on Jan 30, 2016
  1. @Cyp

    Improve compilability and linkability of Qt backend.

    Cyp committed
    Runability is decent, although usability is perhaps somewhat low and weird looking.
Commits on Jan 24, 2016
  1. @vexed

    Merge branch 'bugfixes'

    vexed committed
  2. @vexed

    Remove invalid bytes 0xEF, 0xBB, 0xBF from hu.po

    vexed committed
    refs ticket:4318
    refs ticket:4268
  3. @vexed

    Merge branch 'bugfixes'

    vexed committed
    # Conflicts:
    #	lib/ivis_opengl/png_util.cpp
  4. @vexed

    Update Hungarian translation by Mészáros Tamás.

    vexed committed
    closes ticket #4318
    closes ticket #4268
  5. @vexed

    Update French translation by Amiral JCDG.

    vexed committed
    closes ticket #4295
  6. @vexed

    Update German translation by Kreuvf & Markus Enzenberger.

    vexed committed
    closes ticket #4272
  7. @vexed

    Update Chinese translation by Shinyu Wu

    vexed committed
    closes ticket:4329
Commits on Jan 21, 2016
  1. @Cyp

    Fix previous commit again.

    Cyp committed
  2. @Cyp

    Fix previous commit.

    Cyp committed
  3. @Cyp

    Improve template validation.

    Cyp committed
    Follows 4b9d59a.
  4. @Cyp

    teams: Improve default teams.

    Cyp committed
Commits on Jan 18, 2016
  1. @perim
Commits on Jan 17, 2016
  1. @perim

    No longer any need to synchronize templates over the network.

    perim committed
    Following the previous commit and 4b9d59a,
    templates no longer need synchronization between clients.
  2. @perim

    Human droid production using default templates caused immediate desync.

    perim committed
    Solved by not sending templates for factory production any more. Instead
    we send the template contents, and create a temporary template in the
    factory when the network packet is received. Once the droid is produced,
    the temporary template is discarded.
    
    Fixes ticket:4304
Commits on Jan 9, 2016
  1. @vexed

    Merge branch 'bugfixes'

    vexed committed
  2. @vexed

    Replace our old demangle.h with a newer version to fix CC.

    vexed committed
    NOTE: We only support Windows Vista and higher now.
    XP doesn't have the required function calls.
  3. @vexed

    Try and fix the CC.

    vexed committed
    Upgrade our demangle headers as well.
    
    NOTE: We now only support Windows Vista and up.
    XP does not have the required calls.
Commits on Jan 6, 2016
  1. @vexed

    Merge branch 'bugfixes'

    vexed committed
  2. @vexed
  3. @vexed

    Fix typo.

    vexed committed
    closes ticket #4286
Commits on Jan 4, 2016
  1. @Cyp

    Silence uninitialised warning.

    Cyp committed
    ../../src/mission.cpp:1846:79: error: ‘iX’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
Commits on Jan 3, 2016
  1. @perim

    Allow multiplayer autogames to be started from the command line.

    perim committed
    Usage: Start two clients, one with --autogame --host and one with
    --autogame --join=127.0.0.1
    
    Command line autogames will now use semperfi.js AI automatically.
Commits on Jan 2, 2016
  1. @perim
Commits on Jan 1, 2016
  1. @perim

    Fix fatal error when transiting from cam1 to cam2.

    perim committed
    The main problem was that rules.js was not loaded for missions
    not converted to javascript. Also an issue were some asserts
    that got triggered. The fix is to always load rules.js, even
    for wzscript missions. We may want to remove duplicate scripting
    code from the wzscript to avoid strange behaviours.
    
    Closes ticket:4323
  2. @perim
  3. @perim
  4. @cybersphinx

    Merge branch 'bugfixes'

    automerge committed with cybersphinx
  5. @perim
Commits on Dec 30, 2015
  1. @haoNoQ

    qtscript: Set the 'scavengerPlayer' global to the

    haoNoQ committed
    scavenger slot even when scavengers are turned off.
    
    It used to be set to -1; the 'scavengers' global
    can still be used to detect if the scavengers are
    actually enabled.
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