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Commits on Nov 14, 2010
  1. @buginator
  2. @cybersphinx @buginator

    Update ChangeLog.

    cybersphinx authored buginator committed
  3. @buginator

    Bump all versions

    buginator authored
    default to release builds.
  4. @cybersphinx

    Update ChangeLog.

    cybersphinx authored
  5. @perim

    Beautify changelog

    perim authored
  6. @buginator

    Update Changelog for beta3

    buginator authored
  7. @dak180
  8. @dak180
  9. @dak180
  10. @buginator

    CHANGELOG: Fix rearming pads to actually repair units

    buginator authored
    refs ticket:1581
    fixes ticket:2313
    fixes ticket:2234
    
    
    Fix rearming pads so they actually rearm at the speed they're intended to. Also make rearming upgrades affect rearming pad repair speed. Replaces REARM_PAD.currentPtsAdded with REARM_PAD.timeLastUpdated, but savefiles should still be compatible.
    
    git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8865 4a71c877-e1ca-e34f-864e-861f7616d084
    (cherry picked from commit 75569d1)
    
    Conflicts:
    
    	src/game.c
    	src/structure.c
Commits on Nov 13, 2010
  1. @buginator

    make -Cpo update-po

    buginator authored
Commits on Nov 12, 2010
  1. @buginator

    Never call mapShutdown() or environReset() in mid-missions, since we …

    buginator authored
    …come back
    
    to the main map, and that data must be valid or we get no textures, and the water
    heights will be incorrect.
    Also complain loudly if the mission type is wrong (should never happen!)
    
    fixes ticket:2262
  2. @buginator

    Fix underflow, if a pre-built structure has part of it in water.

    buginator authored
    NOTE: since this is going on, on our mission maps, we just fix the issue, instead of
    removing the item, since the item in question might be used by the scripts, and removing
    it would break things.
    
    fixes ticket:2302
Commits on Nov 11, 2010
  1. @buginator

    Update file

    buginator authored
    (and trac test)
Commits on Nov 9, 2010
  1. @cybersphinx

    Polish translation update by Emdek.

    cybersphinx authored
    Closes #1347.
  2. @buginator
  3. @buginator

    When doing a map preview, no need to process stuff that is only usefu…

    buginator authored
    …l in-game.
    
    This speeds up the preview screen back to 2.x speeds.
  4. @buginator

    Fix another memory clobbering issue. (dereferenced pointer)

    buginator authored
    Patch Author: Safety0ff
    fixes ticket:2300
    
    Original detective work done by Ai_Tak (ticket:1656)
    
    Signed-off-by: buginator <buginator@gna.org>
Commits on Nov 8, 2010
  1. @buginator
  2. @buginator

    CHANGELOG: Fix unit explosion color for turret

    buginator authored
    fixes ticket:2294
  3. @cybersphinx

    Include autorevision.h in the tarball for Mac builds.

    cybersphinx authored
    (cherry picked from commit fa3abb7)
Commits on Nov 7, 2010
  1. @dak180

    Update the autorevision script so we can get something out of tarball…

    dak180 authored
    …s; also some minor fixes to data copying.
  2. @cybersphinx
  3. @Cyp

    Don't call glBufferSubData(GL_ARRAY_BUFFER, *, 0, *), which crashes s…

    Cyp authored
    …ome drivers.
    
    Probably shouldn't have crashed... Fixes ticket:2293.
    
    Changelog: Work around crash in some graphics drivers on some maps.
  4. @cybersphinx

    Fix ChangeLog.

    cybersphinx authored
Commits on Nov 6, 2010
  1. @Cyp
  2. @cybersphinx
  3. @cybersphinx
  4. @buginator
  5. @buginator
Commits on Nov 3, 2010
  1. @dak180

    Update vorbis to 1.3.2.

    dak180 authored
Commits on Nov 2, 2010
  1. @perim

    Fix 2 rockies tileset decals (page-55.png and page-62.png). Patch by …

    perim authored
    …Dark Project in ticket:2285
  2. @perim
  3. @cybersphinx

    Fix last commit (libpng).

    cybersphinx authored
  4. @cybersphinx

    Update the dependencies for the Windows cross build.

    cybersphinx authored
    DejaVu fonts: 2.31 -> 2.32
    freetype: 2.3.12 -> 2.4.3
    gettext: 1.18.1 -> 1.18.1.1
    libogg: 1.2.0 -> 1.2.1
    libpng: 1.2.44 -> 1.4.4
    libvorbis: 1.3.1 -> 1.3.2
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