* bugfixes: Update ChangeLog. Spanich translation update by Saberuneko. Hungarian translation update by mtomi78.
Fixed by running simplipie. Could not fix Naval propulsion, which seems to be missing the tcmask. Fixes ticket:3433.
Thanks to Berg for the update.
This seems more logical, and matches the comment on the next line. Clients no longer disagree with the host on whether an empty slot has a name, when a player joins and leaves before the game starts.
Host sometimes considers empty slots to have names, while other clients consider the empty slots unnamed. Since the player names don't affect the game state, this is safe to ignore.
* bugfixes: Update ChangeLog.
Introduced in 2309f16. (Although freezing isn't much worse than desynch.)
Leftover from fcd5510.
…est target. The targetAttackWeight() function with special cases for structures is now actually used for structures.
Previously, preferred damaged over non-damaged, but not very damaged over lightly damaged, due to integer truncation.
…ath. Fixes ticket:3424.
And fix old gate model (also fixed by Berg).