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Commits on May 13, 2012
  1. Update translations.

    cybersphinx committed May 13, 2012
  2. Merge branch 'bugfixes' into 3.1

    cybersphinx committed May 13, 2012
    * bugfixes:
      Update ChangeLog.
      Spanich translation update by Saberuneko.
      Hungarian translation update by mtomi78.
  3. Update ChangeLog.

    cybersphinx committed May 13, 2012
Commits on May 12, 2012
  1. Spanich translation update by Saberuneko.

    cybersphinx committed May 12, 2012
    Closes #3473.
  2. Hungarian translation update by mtomi78.

    cybersphinx committed May 12, 2012
    Closes #3470.
Commits on May 11, 2012
  1. Merge branch 'bugfixes' into 3.1

    automerge authored and cybersphinx committed May 11, 2012
Commits on May 10, 2012
  1. Fix tutorial that was broken in a6fa286 and e862a99

    vexed committed May 10, 2012
    Fixes ticket:3058
Commits on May 7, 2012
  1. Fix tcmask on Plasmite Flamer, Sunburst AA and AA Flak Cannon.

    Cyp committed May 7, 2012
    Fixed by running simplipie.
    
    Could not fix Naval propulsion, which seems to be missing the tcmask.
    
    Fixes ticket:3433.
  2. Hungarian translation update by mtomi78.

    cybersphinx committed May 7, 2012
    Closes #3458.
  3. Merge branch 'bugfixes' into 3.1

    automerge authored and cybersphinx committed May 7, 2012
  4. Don't pretend that everyone is a winner when they have failed.

    vexed committed May 7, 2012
    fixes ticket:3449
  5. Update the building textures.

    vexed committed May 7, 2012
    Thanks to Berg for the update.
Commits on May 6, 2012
  1. Clear player names iff game not started, instead of iff not host.

    Cyp committed May 6, 2012
    This seems more logical, and matches the comment on the next line. Clients no longer
    disagree with the host on whether an empty slot has a name, when a player joins and
    leaves before the game starts.
  2. Don't report desynch when player names don't match.

    Cyp committed May 6, 2012
    Host sometimes considers empty slots to have names, while other clients consider the
    empty slots unnamed. Since the player names don't affect the game state, this is safe
    to ignore.
Commits on May 5, 2012
  1. Fix Skirmish loading

    vexed committed May 5, 2012
    fixes ticket:3451
  2. Fix Fastplay

    vexed committed May 5, 2012
    Fixes ticket:3447
Commits on May 4, 2012
  1. Revert "Update version numbers for 3.1 beta9."

    cybersphinx committed May 4, 2012
    This reverts commit e705adb.
    
    Revert "Update translations."
    
    This reverts commit ab9c729.
  2. Update translations.

    cybersphinx committed May 4, 2012
  3. Merge branch 'bugfixes' into 3.1

    cybersphinx committed May 4, 2012
    * bugfixes:
      Update ChangeLog.
  4. Update ChangeLog.

    cybersphinx committed May 4, 2012
  5. Merge branch 'bugfixes' into 3.1

    automerge authored and cybersphinx committed May 4, 2012
  6. Fix kicking of AIs.

    Cyp committed May 4, 2012
    See 93f0e61, introduced in 2309f16.
    
    Fixes ticket:3439.
Commits on May 3, 2012
  1. Update ChangeLog.

    cybersphinx committed May 3, 2012
  2. Update translations.

    cybersphinx committed May 3, 2012
  3. French translation update by Amiral JCDG.

    cybersphinx committed May 3, 2012
    Closes #3430.
  4. Turkish translation update by Ayhan Görgülü.

    cybersphinx committed May 3, 2012
    Closes #3417.
  5. Do not freeze on player leaving, either.

    Cyp committed May 3, 2012
    Introduced in 2309f16. (Although freezing isn't much
    worse than desynch.)
Commits on May 2, 2012
  1. Remove unused variable to shut up gcc 4.7.

    cybersphinx committed May 2, 2012
    Leftover from fcd5510.
  2. Update ChangeLog.

    Cyp committed May 2, 2012
  3. Let structures look for good targets, instead of shooting at the near…

    Cyp committed May 2, 2012
    …est target.
    
    The targetAttackWeight() function with special cases for structures is now actually
    used for structures.
  4. Prefer targets not too close to fire, and prefer very damaged targets.

    Cyp committed May 2, 2012
    Previously, preferred damaged over non-damaged, but not very damaged over lightly
    damaged, due to integer truncation.
  5. Do not make all tanks suddenly accelerate to hover speeds at end of p…

    Cyp committed May 2, 2012
    …ath.
    
    Fixes ticket:3424.
  6. Add new corner gate models by Berg.

    Cyp committed May 2, 2012
    And fix old gate model (also fixed by Berg).