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Commits on Sep 20, 2012
  1. @Cyp

    Disable game name icon in multiplayer, too; since it doesn't do anyth…

    …ing, anyway.
    
    Fixes ticket:1231.
    Cyp committed Sep 20, 2012
  2. @Cyp

    Fix droid parts not flying away from exploding droids, when above water.

    This was due to unsigned comparison with the negative water height.
    
    Fixes ticket:3681.
    Cyp committed Sep 20, 2012
  3. @Cyp

    Do not halt factory production assigned to commanders in skirmish on …

    …commander limit, or for VTOLs.
    
    Since unlimited VTOLs can be assigned to commanders, do not halt production of them.
    Since .psCommander is not synchronised, do not depend on it in synchronised code in skirmish.
    
    Fixes ticket:2138.
    Cyp committed Sep 20, 2012
Commits on Sep 19, 2012
  1. @Cyp

    Fix failure to repair commanders on Alt+click.

    Selecting a repair droid or cyborg and hovering with Alt over a commander would show the repair icon, but do nothing
    on click. This was because repair droids would be ordered to do a structure repair on the commander, and repair
    cyborgs would be ordered to attack the commander. The repair cyborgs were smarter.
    
    Fixes ticket:1997.
    Cyp committed Sep 19, 2012
Commits on Sep 18, 2012
  1. @Cyp

    Select both super transports and cyborg transports with Shift+P.

    Fixes ticket:3644.
    Cyp committed Sep 18, 2012
  2. @Cyp

    Fix commander-related desynch and crash.

    Would probably desynch on building anything in a factory assigned to a commander.
    
    Would crash if assigning a VTOL factory to a commander, building a transport, and trying to unload the transport
    (which would appear to contain everything assigned to said commander).
    
    The .psCommander and .psAssemblyPoint should probably be syncronised at some point, but for now, are done like
    this.
    
    Fixes ticket:1924, ticket:3296 and ticket:3676.
    Cyp committed Sep 18, 2012
Commits on Sep 17, 2012
  1. @Cyp

    Fix typo in man page.

    Fixes ticket:3716.
    Cyp committed Sep 17, 2012
  2. @Cyp

    Do not crash on pressing 'T' with a transporter selected.

    Fixes ticket:3683.
    Cyp committed Sep 17, 2012
  3. @cybersphinx

    Merge branch 'bugfixes' into 3.1

    automerge committed with cybersphinx Sep 17, 2012
Commits on Sep 16, 2012
  1. @Cyp

    Fix location of centre of viewport rendered on radar window.

    This was wrong in CAM_2A, where scrollMinX and scrollMinY are non-zero.
    
    Fixes ticket:3619.
    Cyp committed Sep 16, 2012
  2. @Cyp

    Fix assertion on scavengers with more than 5 factories.

    error [setFlagPositionInc:5048] We have too many factories of type 0, player 10
    info  [setFlagPositionInc:5049] Can't set flag!
    info  [setFlagPositionInc:5049] Assert in Warzone: ../../src/structure.cpp:5049 (false), last script event: '<none>'
    
    Maybe introduced in 737b3d9.
    Cyp committed Sep 16, 2012
Commits on Sep 15, 2012
  1. @perim

    Update changelog

    perim committed Sep 15, 2012
  2. @perim
  3. @Cyp

    Never add completed researches to research menu.

    Researches would fail to disappear from the research menu when the research was complete, if clicking on the
    research facility just before the research was complete, since this resulted in setting the research to pending,
    and the research would still be pending even after being complete (more likely with high latency, due to a larger
    window to reproduce in).
    
    Fixes ticket:3454.
    Cyp committed Sep 15, 2012
Commits on Sep 14, 2012
  1. @Cyp

    Don't try to remove unfinished off-world structures.

    Fixes constant assertion spam:
    info [mapTile:434] mapTile: x value is too big (77,19) in 64x64
    info [mapTile:434] Assert in Warzone: ../../src/map.h:434 (x < mapWidth + 1), last script event: 'N/A'
    info [destroyObject:272] destroyObject: object not found in list
    info [destroyObject:272] Assert in Warzone: ../../src/objmem.cpp:272 (psCurr != __null), last script event: 'N/A'
    
    Somehow fixes ticket:3653.
    Cyp committed Sep 14, 2012
Commits on Sep 13, 2012
  1. @Cyp

    Pathfind to area around queued structure to be built, instead of to t…

    …ile under structure.
    
    In the following, truck T now pathfinds to x instead of y, when ordered to build a bunker at +. (This was already
    the case since 0119eda, for repairing something at + or building a derrick at +.)
    *
     *+
     x*y
    T  *
    
    Fixes ticket:3576.
    Cyp committed Sep 13, 2012
Commits on Sep 10, 2012
  1. @cybersphinx

    Merge branch 'bugfixes' into 3.1

    automerge committed with cybersphinx Sep 10, 2012
Commits on Sep 9, 2012
  1. @Cyp

    Scale logo to fit box.

    Fixes ticket:3667.
    Cyp committed Sep 9, 2012
Commits on Sep 7, 2012
  1. @Cyp

    Merge branch 'bugfixes' into 3.1

    Cyp committed Sep 7, 2012
  2. @Cyp

    Improve HOMING-INDIRECT terrain avoidance.

    In the case of large cliffs, HOMING-INDIRECT projectiles could collide with terrain.
    
    Also, if missing, or if the target disappears, home in on the terrain where the target was, instead of going in a
    straight line (which looked somewhat weird).
    Cyp committed Sep 7, 2012
  3. @cybersphinx

    Merge branch 'bugfixes' into 3.1

    automerge committed with cybersphinx Sep 7, 2012
Commits on Sep 5, 2012
  1. @Cyp

    Display debug build net usage meter at bottom of player window, indep…

    …endently of player window size.
    
    Text no longer covers player 8.
    
    Only affects debug builds.
    Cyp committed Sep 5, 2012
Commits on Sep 3, 2012
  1. @Cyp

    Allow setting/clearing game password after game is hosted.

    Also, if typing password and pressing Enter, actually set the password.
    Cyp committed Sep 3, 2012
  2. @cybersphinx

    Merge branch 'bugfixes' into 3.1

    automerge committed with cybersphinx Sep 3, 2012
Commits on Sep 2, 2012
  1. @dak180

    Add some more .strings files to the mac build.

    Also make sure the licence actually makes it into the builds.
    dak180 committed Sep 2, 2012
Commits on Aug 31, 2012
  1. @dak180
  2. @cybersphinx

    Merge branch 'bugfixes' into 3.1

    automerge committed with cybersphinx Aug 31, 2012
  3. @Cyp

    Check for automake 1.11, for dist-xz support.

    If you have 1.11, but the check still fails, then run:
    WANT_AUTOMAKE=1.11 ./autogen.sh
    
    See 512ef27.
    Cyp committed Aug 31, 2012
Commits on Aug 30, 2012
  1. @dak180

    Add a .lproj bundle for Greek.

    Refs #3703.
    dak180 committed Aug 30, 2012
  2. @cybersphinx
  3. @cybersphinx

    New Greek translation by Nikos Papadopoylos.

    Closes #3703.
    cybersphinx committed Aug 30, 2012
  4. @cybersphinx

    Polish translation update by Emdek.

    Closes #1347.
    cybersphinx committed Aug 30, 2012
  5. @Cyp

    Warn on apparently buggy PhysFS version 2.0.2.

    Refs ticket:3700.
    Cyp committed Aug 30, 2012
Commits on Aug 27, 2012
  1. @cybersphinx

    Merge branch 'bugfixes' into 3.1

    automerge committed with cybersphinx Aug 27, 2012
Commits on Aug 25, 2012
  1. @Cyp

    Change data type of currentBuildPts from SWORD to int32_t, by Kreuvf.

    Based on patch by Kreuvf.
    
    Avoids currentBuildPts overflow effect: very long progress bar.
    
    Fixes ticket:3685.
    Cyp committed Aug 25, 2012
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