Commits on Dec 30, 2014

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Commits on Jan 1, 2015

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  2. Merge branch 'bugfixes' into 3.1

    Conflicts:
    	lib/netplay/netplay.cpp
    vexed committed Jan 1, 2015
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Commits on Jan 6, 2015

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Commits on Mar 16, 2015

  1. <bugfixes> NOTE: the tag bugfixes_base was made prior to this commit,…

    … in case you need a "clean" copy of the prior state of bugfixes.
    
    Cleaned up with astyle with these options:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  2. <src> astyle with: --suffix=none --style=allman --indent=tab --indent…

    …-cases --indent-namespaces --pad-oper --pad-header --unpad-paren --add-brackets --align-pointer=name --min-conditional-indent=0 --indent-preprocessor --keep-one-line-statements
    vexed committed Mar 16, 2015
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  3. <exceptionhandler>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  4. <framework>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  5. <gamelib>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  6. <ivis_opengl>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  7. <netplay>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  8. <qtgame>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  9. <script>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  10. <sdl>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  11. <sequence>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  12. <sound>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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  13. <widget>

    astyle with:
    --suffix=none
    --style=allman
    --indent=tab
    --indent-cases
    --indent-namespaces
    --pad-oper
    --pad-header
    --unpad-paren
    --add-brackets
    --align-pointer=name
    --min-conditional-indent=0
    --indent-preprocessor
    --keep-one-line-statements
    vexed committed Mar 16, 2015
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Commits on Jul 1, 2015

  1. 3.1: Fix two compile warnings.

    perim committed Jul 1, 2015
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  2. 3.1: Remove hack to support some pre-OpenGL-2.0 systems that made

    assumptions about internals in GLEW that breaks with GLEW 1.12.
    
    See ticket:4300 reported by pabs
    perim committed Jul 1, 2015
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Commits on Jul 2, 2015

  1. Fix compile warnings

    perim committed Jul 2, 2015
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Commits on Jul 3, 2015

  1. Merge branch 'bugfixes' into 3.1

    automerge authored and cybersphinx committed Jul 3, 2015
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Commits on Jul 4, 2015

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Commits on Jul 5, 2015

  1. Change broken --savegame command line option into two new options tha…

    …t work.
    
    The new ones are called --loadskirmish and --loadcampaign, since savegames
    for these are now split. Bug that broke loading was that, and missing
    game state initializations.
    perim committed Jul 5, 2015
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Commits on Jul 6, 2015

  1. Merge branch 'bugfixes' into 3.1

    automerge authored and cybersphinx committed Jul 6, 2015
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  2. Fix assert failure when Nexus AI tries to build a sensor tower.

    The problem is that it attempts to build the sensor tower even
    though it has not researched it yet.
    perim committed Jul 6, 2015
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Commits on Jul 10, 2015

  1. Merge branch 'bugfixes' into 3.1

    automerge authored and cybersphinx committed Jul 10, 2015
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Commits on Jul 12, 2015

  1. Make sure it is a research facility that we are dealing with.

    (cherry picked from commit 491ca206ec39ce8ac706c75154b2268c3a4621a5)
    vexed committed Jul 12, 2015
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  2. Fix write overrun

    vexed committed Jul 12, 2015
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  3. Fix Using uninitialized memory

    vexed committed Jul 12, 2015
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  4. Fix some uninitialized vars

    vexed committed Jul 12, 2015
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  5. Prevent buffer overrun

    vexed committed Jul 12, 2015
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  8. Prevent read overrun

    vexed committed Jul 12, 2015
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  9. Prevent write overrun

    vexed committed Jul 12, 2015
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  10. Prevent buffer overrun

    vexed committed Jul 12, 2015
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  11. Prevent buffer overrun.

    vexed committed Jul 12, 2015
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  13. Prevent buffer overruns

    vexed committed Jul 12, 2015
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  14. Prevent buffer overrun.

    vexed committed Jul 12, 2015
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  17. Add sanity check for factory

    vexed committed Jul 12, 2015
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  18. When StructureIsManufacturingPending() make sure we are a factory ins…

    …tead of assuming we are.
    vexed committed Jul 12, 2015
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