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@@ -34,7 +34,6 @@ hitGfx = FXMPExp.PIE
missGfx = FXMPExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1536
longHit = 100
firePause = 1
minimumDamage = 33
damage = 2
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@@ -68,7 +67,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 2048
longHit = 80
firePause = 5
numExplosions = 2
numRounds = 4
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@@ -110,7 +108,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 3072
longHit = 90
firePause = 8
numExplosions = 2
numRounds = 4
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@@ -155,7 +152,6 @@ hitGfx = FXFlech4.PIE
missGfx = FXFlech4.PIE
waterGfx = FXVLSWav.PIE
longRange = 2048
longHit = 90
firePause = 90
numExplosions = 1
numRounds = 0
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@@ -198,7 +194,6 @@ hitGfx = fxgrdexS.PIE
missGfx = fxgrdexS.PIE
waterGfx = FXSSplsh.PIE
longRange = 1408
longHit = 90
firePause = 60
numExplosions = 2
numRounds = 0
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@@ -240,7 +235,6 @@ hitGfx = FXMPExp.PIE
missGfx = FXMPExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1024
longHit = 30
firePause = 5
numExplosions = 2
numRounds = 0
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@@ -284,7 +278,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 60
firePause = 1
numExplosions = 2
numRounds = 2
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@@ -328,7 +321,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 60
firePause = 1
numExplosions = 2
numRounds = 2
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@@ -372,7 +364,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 70
firePause = 200
numExplosions = 2
numRounds = 0
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@@ -415,7 +406,6 @@ hitGfx = FXMPExp.PIE
missGfx = FXMPExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1088
longHit = 45
firePause = 10
numExplosions = 2
numRounds = 0
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@@ -502,7 +492,6 @@ hitGfx = FXMExp.PIE
missGfx = FXSExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1536
longHit = 50
firePause = 1
numExplosions = 2
numRounds = 6
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@@ -547,7 +536,6 @@ hitGfx = FXMExp.PIE
missGfx = FXSExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 2048
longHit = 50
firePause = 1
numExplosions = 2
numRounds = 6
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@@ -591,7 +579,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 60
firePause = 1
numExplosions = 2
numRounds = 2
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@@ -676,7 +663,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1280
longHit = 60
firePause = 1
numExplosions = 2
numRounds = 2
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@@ -718,7 +704,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1280
longHit = 70
firePause = 200
numExplosions = 2
numRounds = 0
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@@ -760,7 +745,6 @@ hitGfx = Fxflech2.PIE
missGfx = Fxflech2.PIE
waterGfx = FXVLSWav.PIE
longRange = 1792
longHit = 70
firePause = 60
numExplosions = 1
numRounds = 0
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@@ -803,7 +787,6 @@ hitGfx = Fxflech2.PIE
missGfx = Fxflech2.PIE
waterGfx = FXMSWave.PIE
longRange = 1536
longHit = 70
firePause = 50
numExplosions = 1
numRounds = 0
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@@ -845,7 +828,6 @@ hitGfx = Fxflech2.PIE
missGfx = Fxflech2.PIE
waterGfx = FXMSWave.PIE
longRange = 1536
longHit = 70
firePause = 50
numExplosions = 1
numRounds = 0
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@@ -888,7 +870,6 @@ hitGfx = FXFlecht.PIE
missGfx = FXFlecht.PIE
waterGfx = FXFlecht.PIE
longRange = 1408
longHit = 70
firePause = 40
numExplosions = 1
numRounds = 0
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@@ -929,7 +910,6 @@ hitGfx = FXFlecht.PIE
missGfx = FXFlecht.PIE
waterGfx = FXFlecht.PIE
longRange = 1408
longHit = 60
firePause = 40
numExplosions = 1
numRounds = 0
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@@ -971,7 +951,6 @@ hitGfx = FXAIREXP.PIE
missGfx = FXAIREXP.PIE
waterGfx = FXSSplsh.PIE
longRange = 2048
longHit = 75
firePause = 4
numExplosions = 2
numRounds = 0
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@@ -1015,7 +994,6 @@ hitGfx = FXAIREXP.PIE
missGfx = FXAIREXP.PIE
waterGfx = FXSSplsh.PIE
longRange = 2048
longHit = 75
firePause = 6
numExplosions = 2
numRounds = 0
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@@ -1059,7 +1037,6 @@ hitGfx = FXMNExp.PIE
missGfx = FXMNExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 512
longHit = 50
firePause = 20
numExplosions = 1
numRounds = 0
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@@ -1374,7 +1351,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 2048
longHit = 80
firePause = 0
numExplosions = 2
numRounds = 2
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@@ -1463,7 +1439,6 @@ hitGfx = FXMExp.PIE
missGfx = FXSExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 2562
longHit = 80
firePause = 5
numExplosions = 2
numRounds = 2
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@@ -1506,7 +1481,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXMExp.PIE
longRange = 2562
longHit = 80
firePause = 5
numExplosions = 2
numRounds = 4
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Expand Up
@@ -1593,7 +1567,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1792
longHit = 80
firePause = 2
numExplosions = 2
numRounds = 2
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@@ -1634,7 +1607,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 50
firePause = 4
numExplosions = 2
numRounds = 0
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@@ -1673,7 +1645,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 50
firePause = 4
numExplosions = 1
numRounds = 0
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@@ -1712,7 +1683,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 50
firePause = 4
numExplosions = 1
numRounds = 0
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@@ -1750,7 +1720,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 50
firePause = 4
numExplosions = 1
numRounds = 0
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@@ -1788,7 +1757,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 50
firePause = 7
numExplosions = 1
numRounds = 0
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@@ -1827,7 +1795,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 50
firePause = 7
numExplosions = 1
numRounds = 0
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@@ -1865,7 +1832,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 50
firePause = 7
numExplosions = 1
numRounds = 0
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@@ -1903,7 +1869,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 832
longHit = 50
firePause = 6
numExplosions = 1
numRounds = 0
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@@ -1942,7 +1907,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 832
longHit = 50
firePause = 6
numExplosions = 1
numRounds = 0
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@@ -1980,7 +1944,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 832
longHit = 50
firePause = 6
numExplosions = 1
numRounds = 0
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@@ -2018,7 +1981,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 768
longHit = 50
firePause = 5
numExplosions = 1
numRounds = 0
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@@ -2057,7 +2019,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 768
longHit = 50
firePause = 5
numExplosions = 1
numRounds = 0
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@@ -2095,7 +2056,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 768
longHit = 50
firePause = 5
numExplosions = 1
numRounds = 0
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@@ -2133,7 +2093,6 @@ hitGfx = FXMelt.PIE
missGfx = FXSFlms.PIE
waterGfx = FXSFlms.PIE
longRange = 23040
longHit = 100
firePause = 3000
numExplosions = 1
numRounds = 0
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@@ -2178,7 +2137,6 @@ hitGfx = FXFlech4.PIE
missGfx = FXFlech4.PIE
waterGfx = FXVLSWav.PIE
longRange = 1280
longHit = 65
firePause = 150
numExplosions = 1
numRounds = 0
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@@ -2220,7 +2178,6 @@ hitGfx = FXFLSHL.PIE
missGfx = FXFLSHL.PIE
waterGfx = FXFLSHL.PIE
longRange = 1536
longHit = 80
firePause = 20
numExplosions = 1
numRounds = 0
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@@ -2261,7 +2218,6 @@ hitGfx = FXFLSHL.PIE
missGfx = FXFLSHL.PIE
waterGfx = FXFLSHL.PIE
longRange = 1536
longHit = 80
firePause = 20
numExplosions = 1
numRounds = 8
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@@ -2303,7 +2259,6 @@ hitGfx = FXLENFL.PIE
missGfx = FXLENFL.PIE
waterGfx = FXMExp.PIE
longRange = 1792
longHit = 80
firePause = 40
numExplosions = 1
numRounds = 0
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@@ -2344,7 +2299,6 @@ hitGfx = FXLENFL.PIE
missGfx = FXLENFL.PIE
waterGfx = FXMExp.PIE
longRange = 1792
longHit = 80
firePause = 40
numExplosions = 1
numRounds = 4
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@@ -2568,7 +2522,6 @@ hitGfx = FXLENFL.PIE
missGfx = FXLENFL.PIE
waterGfx = FXMExp.PIE
longRange = 2048
longHit = 80
firePause = 60
numExplosions = 1
numRounds = 2
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@@ -2609,7 +2562,6 @@ hitGfx = FXLENFL.PIE
missGfx = FXLENFL.PIE
waterGfx = FXMExp.PIE
longRange = 2048
longHit = 80
firePause = 60
numExplosions = 1
numRounds = 0
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@@ -2649,7 +2601,6 @@ hitGfx = FXMNExp.PIE
missGfx = FXMNExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 512
longHit = 50
firePause = 20
numExplosions = 1
numRounds = 0
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@@ -2692,7 +2643,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXMETHIT.PIE
waterGfx = FXMETHIT.PIE
longRange = 384
longHit = 40
firePause = 20
numExplosions = 1
numRounds = 0
Expand Down
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@@ -2735,7 +2685,6 @@ hitGfx = FXSFlms.PIE
missGfx = FXSFlms.PIE
waterGfx = FXSFlms.PIE
longRange = 1536
longHit = 50
firePause = 80
numExplosions = 1
numRounds = 0
Expand Down
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@@ -2775,7 +2724,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 896
longHit = 50
firePause = 5
numExplosions = 1
numRounds = 0
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@@ -2814,7 +2762,6 @@ hitGfx = fxmexp.PIE
missGfx = fxmexp.PIE
waterGfx = fxssplsh.PIE
longRange = 960
longHit = 60
firePause = 160
numExplosions = 2
numRounds = 0
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@@ -2857,7 +2804,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXMETHIT.PIE
waterGfx = FXMETHIT.PIE
longRange = 384
longHit = 40
firePause = 18
numExplosions = 1
numRounds = 0
Expand Down
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@@ -2900,7 +2846,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 768
longHit = 50
firePause = 6
numExplosions = 1
numRounds = 0
Expand Down
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@@ -2939,7 +2884,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 758
longHit = 50
firePause = 30
numExplosions = 2
numRounds = 0
Expand Down
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@@ -2981,7 +2925,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXMETHIT.PIE
waterGfx = FXMETHIT.PIE
longRange = 384
longHit = 40
firePause = 18
numExplosions = 1
numRounds = 0
Expand Down
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@@ -3024,7 +2967,6 @@ hitGfx = FXFlecht.PIE
missGfx = FXFlecht.PIE
waterGfx = FXFlecht.PIE
longRange = 1536
longHit = 70
firePause = 36
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -3065,7 +3007,6 @@ hitGfx = FXFLSHL.PIE
missGfx = FXFLSHL.PIE
waterGfx = FXFLSHL.PIE
longRange = 1536
longHit = 80
firePause = 20
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -3150,7 +3091,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1536
longHit = 80
firePause = 100
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3192,7 +3132,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1280
longHit = 60
firePause = 180
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3233,7 +3172,6 @@ hitGfx = FXflech2.PIE
missGfx = FXflech2.PIE
waterGfx = FXMSWave.PIE
longRange = 1024
longHit = 70
firePause = 50
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -3275,7 +3213,6 @@ hitGfx = FXLENFL.PIE
missGfx = FXLENFL.PIE
waterGfx = FXMExp.PIE
longRange = 1792
longHit = 80
firePause = 40
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -3316,7 +3253,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 758
longHit = 55
firePause = 42
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3358,7 +3294,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1152
longHit = 65
firePause = 40
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3401,7 +3336,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 896
longHit = 50
firePause = 15
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3443,7 +3377,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1792
longHit = 80
firePause = 80
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3486,7 +3419,6 @@ hitGfx = FXSFlms.PIE
missGfx = FXSFlms.PIE
waterGfx = FXSFlms.PIE
longRange = 1536
longHit = 100
firePause = 1
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -3526,7 +3458,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1024
longHit = 50
firePause = 15
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3568,7 +3499,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1024
longHit = 50
firePause = 15
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3610,7 +3540,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1024
longHit = 50
firePause = 15
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3653,7 +3582,6 @@ hitGfx = FXAIREXP.PIE
missGfx = FXAIREXP.PIE
waterGfx = FXSSplsh.PIE
longRange = 1536
longHit = 65
firePause = 65
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3697,7 +3625,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1280
longHit = 65
firePause = 50
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3741,7 +3668,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 1280
longHit = 65
firePause = 50
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3786,7 +3712,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 1088
longHit = 55
firePause = 60
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3829,7 +3754,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXMSteam.PIE
longRange = 1024
longHit = 55
firePause = 40
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3872,7 +3796,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 55
firePause = 30
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3915,7 +3838,6 @@ hitGfx = FXMExp.PIE
missGfx = FXMExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 55
firePause = 40
numExplosions = 2
numRounds = 0
Expand Down
Expand Up
@@ -3959,7 +3881,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 50
firePause = 30
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -3997,7 +3918,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 50
firePause = 5
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -4033,7 +3953,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 50
firePause = 5
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -4069,7 +3988,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 50
firePause = 5
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -4106,7 +4024,6 @@ hitGfx = FXLExp.PIE
missGfx = FXLExp.PIE
waterGfx = FXMSplsh.PIE
longRange = 384
longHit = 80
firePause = 100
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -4146,7 +4063,6 @@ hitGfx = FXLExp.PIE
missGfx = FXLExp.PIE
waterGfx = FXMSplsh.PIE
longRange = 384
longHit = 80
firePause = 100
numExplosions = 1
numRounds = 0
Expand Down
Expand Up
@@ -4194,7 +4110,6 @@ hitGfx = FXLExp.PIE
missGfx = FXLExp.PIE
waterGfx = FXMSplsh.PIE
longRange = 384
longHit = 80
firePause = 10
numExplosions = 10
numRounds = 5
Expand Down
Expand Up
@@ -4241,7 +4156,6 @@ hitGfx = FXLExp.PIE
missGfx = FXLExp.PIE
waterGfx = FXMSplsh.PIE
longRange = 384
longHit = 80
firePause = 10
numExplosions = 10
numRounds = 6
Expand Down
Expand Up
@@ -4287,7 +4201,6 @@ hitGfx = FXLExp.PIE
missGfx = FXLExp.PIE
waterGfx = FXMSplsh.PIE
longRange = 384
longHit = 80
firePause = 10
numExplosions = 10
numRounds = 3
Expand Down
Expand Up
@@ -4330,7 +4243,6 @@ hitGfx = FXLExp.PIE
missGfx = FXLExp.PIE
waterGfx = FXMSplsh.PIE
longRange = 384
longHit = 80
firePause = 10
numExplosions = 10
numRounds = 3
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@@ -4372,7 +4284,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 50
firePause = 5
numExplosions = 1
numRounds = 0
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@@ -4410,7 +4321,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 20
firePause = 1
numExplosions = 2
numRounds = 6
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@@ -4454,7 +4364,6 @@ hitGfx = FXSExp.PIE
missGfx = FXSExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 30
firePause = 3
numExplosions = 2
numRounds = 2
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@@ -4496,7 +4405,6 @@ hitGfx = FXMPExp.PIE
missGfx = FXMPExp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 30
firePause = 6
numExplosions = 2
numRounds = 0
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@@ -4536,7 +4444,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXDIRTsp.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 40
firePause = 4
numExplosions = 1
numRounds = 0
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@@ -4574,7 +4481,6 @@ hitGfx = FXMETHIT.PIE
missGfx = FXMETHIT.PIE
waterGfx = FXMETHIT.PIE
longRange = 384
longHit = 40
firePause = 120
numExplosions = 1
numRounds = 0
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@@ -4615,7 +4521,6 @@ hitGfx = FXGRDexl.PIE
missGfx = FXGRDexl.PIE
waterGfx = FXSSplsh.PIE
longRange = 960
longHit = 40
firePause = 30
numExplosions = 1
numRounds = 0
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@@ -4655,7 +4560,6 @@ hitGfx = FXLENFL.PIE
missGfx = FXLENFL.PIE
waterGfx = FXMExp.PIE
longRange = 2048
longHit = 80
firePause = 1
numExplosions = 2
numRounds = 2
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