From b6511ef5681c85d524df8dfe55d39c467ab2ddbb Mon Sep 17 00:00:00 2001 From: past-due <30942300+past-due@users.noreply.github.com> Date: Tue, 9 Apr 2019 17:36:48 -0400 Subject: [PATCH] Fix terraindepth.frag warning on some systems ``` [khr_callback:144] GL::SC(Other:High) : 0:18(36): warning: 'uv2' used uninitialized ``` --- data/base/shaders/terraindepth.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/base/shaders/terraindepth.frag b/data/base/shaders/terraindepth.frag index c22534eb80d..49b1b0f8d88 100644 --- a/data/base/shaders/terraindepth.frag +++ b/data/base/shaders/terraindepth.frag @@ -4,7 +4,7 @@ uniform sampler2D lightmap_tex; #if (!defined(GL_ES) && (__VERSION__ >= 130)) || (defined(GL_ES) && (__VERSION__ >= 300)) -out vec2 uv2; +in vec2 uv2; out vec4 FragColor; #else varying vec2 uv2;