From 0c5f2df092d6bc1deb9d0d21c17e3166fbd6a45d Mon Sep 17 00:00:00 2001 From: Paul Adenot Date: Fri, 22 Sep 2023 12:51:45 +0200 Subject: [PATCH] Address final review comments --- index.bs | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/index.bs b/index.bs index af37c2e9a..8a9607a1d 100644 --- a/index.bs +++ b/index.bs @@ -3049,7 +3049,8 @@ Constructors 1. Set the {{[[rendering thread state]]}} for |c| to "suspended". - 1. Determine the {{[[render quantum size]]}} for this {{OfflineAudioContext}}, based on the value of the {{OfflineAudioContextOptions/renderSizeHint}}: + 1. Determine the {{[[render quantum size]]}} for this {{OfflineAudioContext}}, + based on the value of the {{OfflineAudioContextOptions/renderSizeHint}}: 1. If it has the default value of "default" or "hardware", set the {{[[render quantum size]]}} private @@ -12462,11 +12463,11 @@ block of 128 samples-frames is called a render quantum, and the render quantum size is 128. -Rendering an audio graph is done in blocks of samples-frames, the size of this -block being constant for the lifetime of a {{BaseAudioContext}}. The number of -sample-frames of a block of sample-frames is called the render quantum -size, and the block itself is called a render quantum. It -defaults to 128, but can be controlled by {{AudioContextOptions/renderSizeHint}} +Audio graph rendering is done in blocks of sample-frames, with the size of each +block remaining constant for the lifetime of a {{BaseAudioContext}}. The number of +sample-frames in a block is called render quantum size, and the block +itself is called a render quantum. Its default value is 128, and it can +be configured by setting {{AudioContextOptions/renderSizeHint}}.