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Update ANGLE

Several important changes to fix layout test failures and timeouts in this update.
- Made expensive validation non-default in debug mode to reduce timeouts.
- Optimize disabling ARB_texture_rectangle to make shader compilation much faster.
- Flush before texture deletion to work around Mac Intel driver bug.

Patch by James Darpinian <> on 2020-02-04
Reviewed by Dean Jackson.

* ANGLE.plist: update commit hash
* ANGLE.xcodeproj/project.pbxproj: Add/remove files
* Compiler.cmake: Translated from compiler.gni
* GLESv2.cmake: Translated from libGLESv2.gni
* changes.diff: Now lists all changes from upstream.
* Diff command was wrong.
* Plus a whole lot of changes from upstream.

Canonical link:
git-svn-id: 268f45cc-cd09-0410-ab3c-d52691b4dbfc
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jdarpinian authored and grorg committed Feb 5, 2020
1 parent b4bdde0 commit aeec21a6192862643c6104aa5f5d0022f4a30670
Showing 836 changed files with 65,062 additions and 42,400 deletions.