LuaJIT binding to the Direct Rendering Manager (DRM) API with most X based systems
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testy
DRM.lua
DRMCard.lua
DRMCardConnector.lua
DRMCardMode.lua
DRMCrtController.lua
DRMEncoder.lua
DRMFrameBuffer.lua
LICENSE
README.md
drm.lua
drm_ffi.lua
drm_mode.lua
libc.lua
stat.lua
xf86drmMode_ffi.lua
xf86drm_ffi.lua

README.md

LJIT2RenderingManager

LuaJIT binding to the Direct Rendering Manager (DRM) API with most X based systems

The first layer of the binding provides simple ffi.cdef so that programs can be written as if they were 'C'.

  • drm
  • drm_ffi
  • drm_mode
  • xf86drmMode_ffi
  • xf86drm_ffi

The second level of binding is to use the few objects that make things a bit easier

  • DRM
  • DRMCard
  • DRMCardConnector
  • DRMCardMode
  • DRMEncoder

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