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This is a 3D Opengl Scene that contains MSAA and SSAA with a custom GLSL shader to achieve it. It was developed for a 3rd year university assignment.
A C++ application in which an AI will use the A* search to traverse through a procedural world, getting from point A to B.
This is the source code for a finite-state machine that is used to operate a vending machine that dispenses poptarts.
The source code for the real-time soft-body physics library that I wrote as part of my dissertation.
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