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  1. This is a 3D Opengl Scene that contains MSAA and SSAA with a custom GLSL shader to achieve it. It was developed for a 3rd year university assignment.

    C

  2. A C++ application in which an AI will use the A* search to traverse through a procedural world, getting from point A to B.

    C++

  3. This is the source code for a finite-state machine that is used to operate a vending machine that dispenses poptarts.

    C++

  4. The source code for the real-time soft-body physics library that I wrote as part of my dissertation.

    C

87 contributions in the last year

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June 2019

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