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@WilstonOreo WilstonOreo released this Oct 15, 2019 · 17 commits to master since this release

We finally released the new version including the Mesh canvas which makes it possible to use arbitrary models as canvas.
Lots of source code cleanup happened and it is much easier now to build omnidome from source.

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@WilstonOreo WilstonOreo released this May 19, 2016 · 39 commits to master since this release

We are proud to announce that the Public Version will be available for download on the 19th of May, following our launch party at the Republica Conference 2016.

Omnidome is a multiplatform opensource video mapping tool, primarily for mapping all types of domes and spherical surfaces. It can also be used to map rectangular rooms into a single cohesive screen, creating a CAVE virtual environment.

Omnidome can do a lot of different things in a lot of different ways, it's a toolkit designed to bring life to your ideas and as such is not limited in functionality.

Note for the ubuntu version: We experienced some issues with the proprietary nVidia drivers. We are working on it, but we recommend to use the OpenSource drivers for now.

Assets 4
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