A demo of virtual reality with Kinect Video: http://youtu.be/_SepwPwbM_4
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
AREngine
Illusion.KinectSupport
Illusion.Scene
Illusion
.gitattributes
.gitignore
Illusion.sln
Readme.txt

Readme.txt

This is a demo of virtual reality I created with lijiancheng0614(https://github.com/lijiancheng0614) in 2012
It uses a Kinect to detect the position of human head, and apply a calculated matrix between the view matrix and the projection matrix (or, alter the projection matrix) of a 3-D scene.
Thus created a illusion of reality for the screen no longer appears as an 2-D plane when you see the screen from different directions.
Most important code at line 183 to line 214 of Illusion\IllusionMain.cs.

Video here: http://youtu.be/_SepwPwbM_4

Windy Darian (´óµØÎÞµÐ)
http://windy.moe
Dec 21, 2014