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Tutorials
LICENSE
README.md

README.md

Welcome to Winteractive tutorials!

This is just at text example.

public class Progress : MonoBehaviour
{
    
    #region Variables
    public enum ProgressionStates { NewGame, Continue };
    public ProgressionStates currentState;

    public const string PROGRESS_SAVE_CODE = "PROGRESS";
    #endregion

    #region Singleton

    public static Progress INSTANCE;

    void Awake()
    {
        if (INSTANCE == null)
        {
            INSTANCE = this;
        }
        else
        {
            if (INSTANCE != this)
            {
                Destroy(this.gameObject);
            }
        }

    }

    #endregion
}

       

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