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[BrM] Stagger Pool Size on Imonar #1346
This log shows contradictory information about the amount of time spent in heavy stagger.
(see HT tooltip in the log; gnome-screenshot won't pick that up >.>) Heavy stagger uptime is < 37% of the fight, but the stagger pool plot shows most of the fight as > 100% hp staggered. This is likely due to bridge shenanigans. Note that heavy stagger is tracked using the debuffs assigned by the game, so it is much less likely to be incorrect.
While its fresh in my mind, I'm going to briefly go over my findings for tonight.
Looking at this log, we can see some weirdness in the timeline. AoS is up the whole time. I'm not familiar with how it works exactly, but I do know that it provides a reduction of up to 10% damage (this is not the amount that is dealt to the paladin). We have the following sequence of events:
No matter what values I use for T1 and T2, I cannot get values for X1 and X2 that make sense. I can do more digging later, but either the log is bork, or stagger doesn't always follow the rules